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Steam News7 January 20197y ago

Update#35

Following the rest of the main characters Connor has been updated to better reflect his stats. All of his animations and combos have been created again from scratch. The way the super move bar fills up has been changed.

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedFollowing the rest of the main characters Connor has been updated to better reflect his stats. All of his animations and combos have been created again from scratch. The way the super move bar fills up has been changed. It's now tied to a new combo counter, the longer the combo the faster it will fill up. This update also contains many subtle gameplay/timing changes aimed at balancing the game. Killed enemies will no longer drop grenades in easy mode and the drop rate has been decreased in higher difficulties. The ability to save button mappings is back again, please let me know if you encounter any issues. Thank you!

Following the rest of the main characters Connor has been updated to better reflect his stats. All of his animations and combos have been created again from scratch. The way the super move bar fills up has been changed. It's now tied to a new combo counter, the longer the combo the faster it will fill up. This update also contains many subtle gameplay/timing changes aimed at balancing the game. Killed enemies will no longer drop grenades in easy mode and the drop rate has been decreased in higher difficulties. The ability to save button mappings is back again, please let me know if you encounter any issues. Thank you!

Source

Steam News / 7 January 2019

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