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Steam News23 May 20188y ago

Patch 1.0 : LIV Integration + Bug Fixes/Gameplay Changes!

Hey there! Streamers rejoice! We're very happy to announce that the LIV Client has now been integrated into The Take! LIV is a free Mixed Reality compositing tool that simplifies and enhances any Mixed Reality capture.

Full notes

Full The Take update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions9 changes2 removals
  • Store
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
addedHey there! Streamers rejoice! We're very happy to announce that the LIV Client has now been integrated into The Take! LIV is a free Mixed Reality compositing tool that simplifies and enhances any Mixed Reality capture. The LIV Client supports OpenVR and is compatible with a large library of games, with more being added on an ongoing basis. We're super excited to bring this feature to streamers, and cannot wait to see the content that you all produce with it! For those who are interested in setting up LIV on their home devices, the free LIV Client can be found here: https://store.steampowered.com/app/755540/LIV/ ------------------------------------------------------------------------------------------------------- And now Patch 1.0 Notes !
changedBUGFIXES:Gaze traps will now properly snap to walls, ceilings, and floors. They will no longer awkwardly stick out from the walls.
fixedBUGFIXES:Fixed the issue with "Traps Set/ Traps Triggered" not displaying properly on the post-game stats screen, and adjusted the size of the stat screen itself.
changedBUGFIXES:Decreased the likelihood that traps will automatically trigger at the start of the Seeker's turn.
changedBUGFIXES:Decreased the likelihood that unused traps will appear on the Seeker's turn.
removedBUGFIXES:Objects placed inside your inventory should no longer collide with objects in the world. Refined the inventory belt system overall.

Hey there! Streamers rejoice! We're very happy to announce that the LIV Client has now been integrated into The Take! LIV is a free Mixed Reality compositing tool that simplifies and enhances any Mixed Reality capture. The LIV Client supports OpenVR and is compatible with a large library of games, with more being added on an ongoing basis. We're super excited to bring this feature to streamers, and cannot wait to see the content that you all produce with it! For those who are interested in setting up LIV on their home devices, the free LIV Client can be found here: https://store.steampowered.com/app/755540/LIV/ ------------------------------------------------------------------------------------------------------- And now Patch 1.0 Notes!

BUGFIXES:

  • Gaze traps will now properly snap to walls, ceilings, and floors. They will no longer awkwardly stick out from the walls.

  • Fixed the issue with "Traps Set/ Traps Triggered" not displaying properly on the post-game stats screen, and adjusted the size of the stat screen itself.

  • Decreased the likelihood that traps will automatically trigger at the start of the Seeker's turn.

  • Decreased the likelihood that unused traps will appear on the Seeker's turn.

  • Ink and Flash traps should now trigger at the same distance.

  • Objects placed inside your inventory should no longer collide with objects in the world. Refined the inventory belt system overall.

  • Fixed the issue where the trap count wasn't set to medium by default.

  • Pressure plates are now more accurate and will disappear properly at the end of the Hider's turn if nothing is placed on top of them.

  • Additional minor bug fixes.

GAMEPLAY CHANGES:

  • An unlimited time mode has now been added to the game! Now you can take your time setting up the perfect room. Players can always end their turn by exiting through the door in each room.

  • Updated the Traps section of the Tutorial to be more visually descriptive and useful.

  • Added directional arrows and a "Pull Me" sign to the last room of the Tutorial.

  • Increased the size of the Ink trap's splatter. It's now even MORE annoying!

  • Added a system that checks if your computer has a proper HMD present. If there isn't one, it will present you with a "Quit and Try Again" button.

  • Gaze traps can no longer be put in your inventory.

  • Added a few more gaps between the walls and the furniture in all three rooms to create more spaces to hide the intel.

  • Added additional varieties of small potted plants.

  • Slightly increased the duration of all traps to make them more effective against the Seeker.

  • Trap icons are now colored with their associated accent colors!

  • The credits are now animated.

  • Additional minor visual tweaks and quality of life improvements.

Source

Steam News / 23 May 2018

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