What changed
0 fixes2 additions0 changes1 removal
addedI added a few things to clean up my game today, some collider fixes to the first level that I noticed were broken. I also removed the list of hot keys at the start of the game ( it is in the titles and can be accessed with the tab key which I tell about a minute into the game).
removedI also have been experimenting with other things in the game in terms of gameplay. I experimented (and programmed) falling damage. I then removed it preferring to keep the simple horror (you die after eaten) philosophy of my game.
addedI did however add a small reward in the game. After you eat a cookie you get a bonus, what I call a sugar rush from the cookie. You can run really fast for about six seconds. However, as all good things must pass, this will become less time with the more cookies you eat. The message is you should eat better of course... stop relying on a sugar rush from cookies to get you through the cat zombie apocalypse!!!
The Studio changes
addedI added a few things to clean up my game today, some collider fixes to the first level that I noticed were broken. I also removed the list of hot keys at the start of the game ( it is in the titles and can be accessed with the tab key which I tell about a minute into the game).
removedI also have been experimenting with other things in the game in terms of gameplay. I experimented (and programmed) falling damage. I then removed it preferring to keep the simple horror (you die after eaten) philosophy of my game.
addedI did however add a small reward in the game. After you eat a cookie you get a bonus, what I call a sugar rush from the cookie. You can run really fast for about six seconds. However, as all good things must pass, this will become less time with the more cookies you eat. The message is you should eat better of course... stop relying on a sugar rush from cookies to get you through the cat zombie apocalypse!!!
I added a few things to clean up my game today, some collider fixes to the first level that I noticed were broken. I also removed the list of hot keys at the start of the game ( it is in the titles and can be accessed with the tab key which I tell about a minute into the game).
It was a little overwhelming to have the title, the brief instructions come up and then the image to instantly get slammed with the hot key list. It's still accessible, but I just wanted a cleaner start to the game.
I also have been experimenting with other things in the game in terms of gameplay. I experimented (and programmed) falling damage. I then removed it preferring to keep the simple horror (you die after eaten) philosophy of my game.
I did however add a small reward in the game. After you eat a cookie you get a bonus, what I call a sugar rush from the cookie. You can run really fast for about six seconds. However, as all good things must pass, this will become less time with the more cookies you eat. The message is you should eat better of course... stop relying on a sugar rush from cookies to get you through the cat zombie apocalypse!!!
-Daev