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Steam News1 January 20266mo ago

November & December 2025 Development Update

Hello Stickman! It's time for another development update. This one covers November and December since someone forgot to do one for November, not pointing fingers at anyone.

In this update3

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Repeated intro

Hello Stickman! It's time for another development update. This one covers November and December since someone forgot to do one for November, not pointing fingers at anyone.

What changed

0 fixes8 additions13 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedPvEAuthor Times Introduced
addedPvESomething I've added to each level is author times! You will get a medal from Bronze (C), Silver (B), Gold (A), or Titanium (S) depending on your time on the level. In order to get S rank on a level, you have to get within ~10 seconds of my best time.
addedPvESomething else that was added during a demo update was video tutorials in the level editor to show how to do basic operations in the level editor. I might expand these later depending on questions I'm commonly asked in the Discord.
changedPvEAt the end of each world, as a bonus to finding all the letters and getting gold on each level, you can unlock a hard bonus level which is, well hard. I made these super difficult because they're bonus levels but they're a little shorter and combine all movement and combat from the world together into one level.
changedPvPRedesigned HUD
addedPvPAll PvP modes have new, cleaner HUD.

The Stickman changes

addedAuthor Times Introduced
addedSomething I've added to each level is author times! You will get a medal from Bronze (C), Silver (B), Gold (A), or Titanium (S) depending on your time on the level. In order to get S rank on a level, you have to get within ~10 seconds of my best time.
addedSomething else that was added during a demo update was video tutorials in the level editor to show how to do basic operations in the level editor. I might expand these later depending on questions I'm commonly asked in the Discord.
changedAt the end of each world, as a bonus to finding all the letters and getting gold on each level, you can unlock a hard bonus level which is, well hard. I made these super difficult because they're bonus levels but they're a little shorter and combine all movement and combat from the world together into one level.
changedRedesigned HUD

PvE

Author Times Introduced

Something I've added to each level is author times! You will get a medal from Bronze (C), Silver (B), Gold (A), or Titanium (S) depending on your time on the level. In order to get S rank on a level, you have to get within ~10 seconds of my best time.

Level Editor Video Tutorials

Something else that was added during a demo update was video tutorials in the level editor to show how to do basic operations in the level editor. I might expand these later depending on questions I'm commonly asked in the Discord.

World 1 Levels Redesigned

If you played the demo, you might notice that the first levels combat sections were redesigned to have more of a flow. I've gone ahead and done this with all of the world 1 levels to have more of a single continuous flow rather than have branching discontinued paths. (As for World 2, they were already like this so they haven't been touched)

Hard Bonus Levels

At the end of each world, as a bonus to finding all the letters and getting gold on each level, you can unlock a hard bonus level which is, well hard. I made these super difficult because they're bonus levels but they're a little shorter and combine all movement and combat from the world together into one level.

PvP

Redesigned HUD

All PvP modes have new, cleaner HUD.

New All Mode PvP Maps!

There are multiple new PvP maps that have multiple game modes from large ones to small scale 1v1 maps.

Sinaitic Simulation: A hard, large PvP map with multiple buildings. (Difficulty comes from the number of inputs needed to maintain momentum)

Short Bread: A small 1v1 map meant for Last Stickman Standing

Islands: A map intended for snipers where you have to use jetpacks to get between different structures

New PvP Modes!

Control

Capture objectives around the map to gain points! Holding more objectives will make you gain points faster!

Capture the Flag

Get your opponents flag and bring it to your side! Also defend your flag as you have to have your flag returned at the same time!

Punch Hockey

Given a boxing glove and placed on a zero friction ice rink, punch the puck into the net!

Punch Sumo

Given a boxing glove, punch your opponents off the map and be the Last Stickman Standing! (This maps look is temporary)

What's Next?

Next on the agenda is some possible variation to environments in Worlds 1 & 2, starting on World 3 and adding a few more PvP modes, while fixing any issues that come up! I'll see you in another month with another update and probably a stream of development somewhere in between!

Source

Steam News / 1 January 2026

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