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Steam News10 October 20258mo ago

Some Changes as Well as info on the Next Update!

Hello! This announcement has four main parts, so I’ll try to be clear and concise. First of all, thank you to everyone who has purchased the game, especially those who did so during the Autumn Sale!

Full notes

Full The Starlit Oasis update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! This announcement has four main parts, so I’ll try to be clear and concise. First of all, thank you to everyone who has purchased the game, especially those who did so during the Autumn Sale! I’m glad word about the game is reaching more people!

What changed

0 fixes3 additions1 change0 removals
  • Store
  • Balance
  • Gameplay
changedHello! This announcement has four main parts, so I’ll try to be clear and concise. First of all, thank you to everyone who has purchased the game, especially those who did so during the Autumn Sale! I’m glad word about the game is reaching more people!
addedSecondly, for the next update, it will be getting pushed back slightly. This isn’t due to a technical issue. It’s because Steam has a policy of only allowing developers to discount their product every 30 days. Based on that information as well as some other upcoming discounts on Steam as a whole, I am pushing the release date for version 0.2 back to November 18, 2025. I picked this date because I believe it will give the game the best chance for its new update to succeed, and I hope you’ll understand the decision to delay things a bit.
addedThirdly, I have some news about the scope of the project. Originally, the plan was to have the story wrapped up in four chapters. However, as I have been writing the script for version 0.3, I have realized that I will need at least one additional chapter to finish the game in a way I am happy with. So the new plan is that the final game will consist of five to six chapters! Don’t worry, these extra chapters are not DLC. They will be included with the base game as I originally stated in the Early Access info.
addedLastly, the content that will be added version 0.3 is shaping up to be a bit longer than version 0.1 and 0.2’s content COMBINED. As a result, 0.3 is probably going to take me longer than the projected three-month interval. Hopefully, the amount of stuff being released will make it worth the wait!

The Starlit Oasis changes

changedHello! This announcement has four main parts, so I’ll try to be clear and concise. First of all, thank you to everyone who has purchased the game, especially those who did so during the Autumn Sale! I’m glad word about the game is reaching more people!
addedSecondly, for the next update, it will be getting pushed back slightly. This isn’t due to a technical issue. It’s because Steam has a policy of only allowing developers to discount their product every 30 days. Based on that information as well as some other upcoming discounts on Steam as a whole, I am pushing the release date for version 0.2 back to November 18, 2025. I picked this date because I believe it will give the game the best chance for its new update to succeed, and I hope you’ll understand the decision to delay things a bit.
addedThirdly, I have some news about the scope of the project. Originally, the plan was to have the story wrapped up in four chapters. However, as I have been writing the script for version 0.3, I have realized that I will need at least one additional chapter to finish the game in a way I am happy with. So the new plan is that the final game will consist of five to six chapters! Don’t worry, these extra chapters are not DLC. They will be included with the base game as I originally stated in the Early Access info.
addedLastly, the content that will be added version 0.3 is shaping up to be a bit longer than version 0.1 and 0.2’s content COMBINED. As a result, 0.3 is probably going to take me longer than the projected three-month interval. Hopefully, the amount of stuff being released will make it worth the wait!

Secondly, for the next update, it will be getting pushed back slightly. This isn’t due to a technical issue. It’s because Steam has a policy of only allowing developers to discount their product every 30 days. Based on that information as well as some other upcoming discounts on Steam as a whole, I am pushing the release date for version 0.2 back to November 18, 2025. I picked this date because I believe it will give the game the best chance for its new update to succeed, and I hope you’ll understand the decision to delay things a bit.

Thirdly, I have some news about the scope of the project. Originally, the plan was to have the story wrapped up in four chapters. However, as I have been writing the script for version 0.3, I have realized that I will need at least one additional chapter to finish the game in a way I am happy with. So the new plan is that the final game will consist of five to six chapters! Don’t worry, these extra chapters are not DLC. They will be included with the base game as I originally stated in the Early Access info.

Lastly, the content that will be added version 0.3 is shaping up to be a bit longer than version 0.1 and 0.2’s content COMBINED. As a result, 0.3 is probably going to take me longer than the projected three-month interval. Hopefully, the amount of stuff being released will make it worth the wait!

Thanks for reading!

-Posh Tentacle

Source

Steam News / 10 October 2025

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