Full notes
Full The Spike Cross update
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What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Security
- Maps
The Spike Cross changes
🆕 WHAT’S NEW
🔹Summer Training
For more information about the event, please refer to the dedicated event notice.
🔹Chapter 1 & 2 Story Remake
🔹Illustration Remake
Brand-new illustrations for ‘Yongsup’ and ‘Atis’ have arrived!
🪄 IMPROVEMENTS
🔹Adjusted the Counter Receive rules so that the ‘Tiger Claw’ and ‘Chemical Reaction' traits no longer activate after a successful Perfect Receive.
🔹Improved the Match Preview screen by displaying each player's artwork and name. Tapping the screen now lets you view the preview without starting the match.
🔹Improved the training experience on tablets and gamepad-supported devices by expanding the visible gameplay area.
🔹Improved the overall UI of the Profile screen.
🔹Renewed the spike animation for ‘Yongsup’.
🐞 BUG FIXES 🔹 Fixed an issue where jump height was reduced when jumping immediately after sliding.
🔹Fixed an issue where Quick Set were launched abnormally high while the Spotlight trait was active.
🔹Fixed an issue where Middle Blockers could spike a toss enhanced by the Spotlight trait even when the ball was black.
🔹Fixed an issue where the Pass Feint to Exploit Gaps trait caused the ball to go out of bounds more frequently than intended.
🔹Fixed an issue in the Counter Receive rules where Yamadera's Lock trait would not activate when he successfully performed a Perfect Receive against a spike from Hongshi.
🔹Fixed an issue in Nightmare Arena where the Sunrise trait activated immediately after the first point lost upon entering a 3-point stage.
🔹Fixed an issue where the spike sound effect would not play the first time Red Hood Ryuhyeon performed a fully charged spike while the Spike Cinematic option was turned off.
🔹Fixed an issue where repeatedly clicking the mouse and keyboard during the tutorial stage could occasionally cause the game to crash.
🔹Fixed an issue where, after the opposing team lost a point due to the First Impact cinematic, their serve toss was launched abnormally high.
🔹Fixed an issue where the changed language was not immediately applied to the announcement when changing the in-game language before entering the Announcement tab.
🔹Fixed an issue where ads could be abnormally skipped using the ‘Back’ button while watching ads on certain OS environments.
🔹Fixed an issue where the stamina recovery effect was missing from the description of Mike’s ‘Tire’ trait.
🔹Fixed an issue where the left team’s stamina was recovered when Mike placed on the right team received the ball.
Source
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