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Steam News10 June 202622d ago

Version 7.3.102 Update Note

■ New Additions & Changes Improved various in-game sound effects. Sound settings have been expanded with more detailed options. Additional sound options have been added.

Full notes

Full The Spike Cross update

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What changed

10 fixes2 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
added■ New Additions & Changes
changedImproved various in-game sound effects.
changedSound settings have been expanded with more detailed options.
addedAdditional sound options have been added. The new Environmental Audio option enhances map-specific ambient sounds for a more immersive experience. Additionally, the Spatial Audio option allows sounds to be played with greater depth and directional accuracy.
changedIn the Counter Receive rule, the damage taken on a Good timing judgment has been increased from 30% to 40%.
changedWhen a spike is touched with Feint, the rebound speed of the ball will now scale according to the speed of the opponent's spike.

■ New Additions & Changes

  • Improved various in-game sound effects.

  • Sound settings have been expanded with more detailed options.

  • Additional sound options have been added. The new Environmental Audio option enhances map-specific ambient sounds for a more immersive experience. Additionally, the Spatial Audio option allows sounds to be played with greater depth and directional accuracy.

  • In the Counter Receive rule, the damage taken on a Good timing judgment has been increased from 30% to 40%.

  • When a spike is touched with Feint, the rebound speed of the ball will now scale according to the speed of the opponent's spike.

■ System Improvements & Polishing

  • Improved UI button input so that holding the button now allows continuous input.

■ Bug Fixes

  • Fixed an issue where, when charging Ryuhyeon’s “Azure Dragon” trait, the player would occasionally move forward unintentionally.

  • Fixed an issue where custom button position and size layout settings were not saved in the Windows environment.

  • Fixed an issue where the team setter would not set the ball after a spike was touched by a block or Feint.

  • Fixed an issue where certain parts of in-game models were rendered earlier than other parts.

  • Fixed a bug causing animation interruptions during receive actions when controlling a player.

  • Fixed an issue where the day-of-week UI in the Colosseum content screen did not update when changing the language and remained in the previous language.

  • In matches with Counter Receive rules, significantly reduced the opposing AI’s chance of performing a Perfect Receive.

  • To improve hit feel, fixed an issue in Counter Receive rule matches where the ball would briefly stick to the opposing AI player during receive.

  • Fixed an issue where the jump power stats from the Tea Time and Red Sprite ability cards were not applied to Sara (WS).

  • Fixed an issue where the AI would attempt to receive a serve toss even when it crossed over the court.

-Fixed a bug where multi-swing could be triggered via Feint after a spike in matches where multi-swing was not allowed.

Source

Steam News / 10 June 2026

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