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Steam News6 February 20206y ago

Update Alpha 1.3.5 released

Alpha 1.3.5 stable update log The initial test from 1.2.2t test version to 1.3.4t monster Legion version has been completed.

Full notes

Full The Sphere of Abyss update

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What changed

6 fixes4 additions7 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • UI and audio
changedThe initial test from 1.2.2t test version to 1.3.4t monster Legion version has been completed. According to the opinions collected from the test, the following cumulative improvements are made.
fixedfixed the problem that the item shortcut key cannot be used when the health value is 1
fixedfixed the problem that monsters that shouldn't drop life ball will still drop it
fixedfixed a scoring leak
fixedfixed that some shields could not be unlocked normally due to a data problem
fixedfixed the problem that the stage Abyss cannot enter the next level when the frame number is low

The Sphere of Abyss changes

changedThe initial test from 1.2.2t test version to 1.3.4t monster Legion version has been completed. According to the opinions collected from the test, the following cumulative improvements are made.
fixedfixed the problem that the item shortcut key cannot be used when the health value is 1
fixedfixed the problem that monsters that shouldn't drop life ball will still drop it
fixedfixed a scoring leak
fixedfixed that some shields could not be unlocked normally due to a data problem

Alpha 1.3.5 stable update log

The initial test from 1.2.2t test version to 1.3.4t monster Legion version has been completed. According to the opinions collected from the test, the following cumulative improvements are made.

Bug repair:

  • fixed the problem that the item shortcut key cannot be used when the health value is 1

  • fixed the problem that monsters that shouldn't drop life ball will still drop it

  • fixed a scoring leak

  • fixed that some shields could not be unlocked normally due to a data problem

  • fixed the problem that the stage Abyss cannot enter the next level when the frame number is low

  • fixed the problem that some users' difficulty displayed as garbled code in the final settlement interface

Game improvement and adjustment:

  • set the number of enemies according to the game mode, increase the number of enemies from Normal to Abyss mode, and restore the number of enemies and AI before Version 1.2.1 to Easy and Normal mode

  • increase the type of health potion

  • modify horn function to increase attack power for it

  • adjust all enemy collider rules

  • adjust the basic resource explosion rate to adapt to the current version

  • there will be no supplies in the golden chest

  • description of number of foes and integral rate of each difficulty added

  • add night music at each stage

  • add new stage daytime music

  • modify the background sound of the Oracles Realm

  • greatly adjust monster resistance

  • new damage calculation mechanism

  • greatly reduce the impact caused by ranged weapons

  • adjust HP of foes under different mode

  • increases the damage taken by players under Abyss mode

  • strengthen bosses, adjust the experience value and score of bosses

  • adjust rendering brightness of stage Forgotten Desert and Ice Heart

  • adjust the probability of encountering bad weather at each level and adjust the black fog effect

  • adjust the collider size of bat and spider foes

  • adjust speed of Gary's Shoulder Charge skill

Source

Steam News / 6 February 2020

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