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Steam News14 May 201610y ago

VR launch options changed

To ensure the game does not show up in the VR store while the VR functionality is developed we had to find a hacky way of making Steam allow VR while not in VR mode.

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Full The Solus Project update

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What changed

0 fixes1 addition0 changes0 removals
  • Store
addedTo ensure the game does not show up in the VR store while the VR functionality is developed we had to find a hacky way of making Steam allow VR while not in VR mode. Steam does not allow for running VR without also automatically appearing as a VR ready game in the store. To use the game with VR: 1. Opt in to the Experimental VR branch. Right click the game in Steam Properties - Betas - enter password "experimentalvr" and you should see the similarly named Experimental VR branch. Select this one. 2. You may need to restart Steam before Steam understands it needs to switch to the new branch. 3. Right click the game in Steam again - Properties 2. In the General Tab, untick Use Desktop Game Theatre while Steam VR is active. 3. Now run the game using the VR launch option when double-clicking TSP. We are working continuously to add better VR support but this is an Early Access game, with clearly stated experimental VR within that EA game, for a technology that has only been around for a few weeks. There are tons and tons of issues we hit with anything VR. We worked for 3 years on this game and we are trying hard to include VR support out of love for trying out to do something with games no one has ever done before (VR), but to have our review score drop by 10% overnight for an issue with the newest of the newest experimental feature, which we clearly state, saddens me deeply :/ Even besides VR problems, the game is super playable in regular PC mode, and offers 12+ hours worth of content and story...

The Solus Project changes

addedTo ensure the game does not show up in the VR store while the VR functionality is developed we had to find a hacky way of making Steam allow VR while not in VR mode. Steam does not allow for running VR without also automatically appearing as a VR ready game in the store. To use the game with VR: 1. Opt in to the Experimental VR branch. Right click the game in Steam Properties - Betas - enter password "experimentalvr" and you should see the similarly named Experimental VR branch. Select this one. 2. You may need to restart Steam before Steam understands it needs to switch to the new branch. 3. Right click the game in Steam again - Properties 2. In the General Tab, untick Use Desktop Game Theatre while Steam VR is active. 3. Now run the game using the VR launch option when double-clicking TSP. We are working continuously to add better VR support but this is an Early Access game, with clearly stated experimental VR within that EA game, for a technology that has only been around for a few weeks. There are tons and tons of issues we hit with anything VR. We worked for 3 years on this game and we are trying hard to include VR support out of love for trying out to do something with games no one has ever done before (VR), but to have our review score drop by 10% overnight for an issue with the newest of the newest experimental feature, which we clearly state, saddens me deeply :/ Even besides VR problems, the game is super playable in regular PC mode, and offers 12+ hours worth of content and story...

To ensure the game does not show up in the VR store while the VR functionality is developed we had to find a hacky way of making Steam allow VR while not in VR mode. Steam does not allow for running VR without also automatically appearing as a VR ready game in the store. To use the game with VR:

  1. Opt in to the Experimental VR branch. Right click the game in Steam Properties - Betas - enter password "experimentalvr" and you should see the similarly named Experimental VR branch. Select this one.
  2. You may need to restart Steam before Steam understands it needs to switch to the new branch.
  3. Right click the game in Steam again - Properties 2. In the General Tab, untick Use Desktop Game Theatre while Steam VR is active. 3. Now run the game using the VR launch option when double-clicking TSP. We are working continuously to add better VR support but this is an Early Access game, with clearly stated experimental VR within that EA game, for a technology that has only been around for a few weeks. There are tons and tons of issues we hit with anything VR. We worked for 3 years on this game and we are trying hard to include VR support out of love for trying out to do something with games no one has ever done before (VR), but to have our review score drop by 10% overnight for an issue with the newest of the newest experimental feature, which we clearly state, saddens me deeply :/ Even besides VR problems, the game is super playable in regular PC mode, and offers 12+ hours worth of content and story...

Source

Steam News / 14 May 2016

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