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Steam News10 August 20232y ago

Unveiling the Shrouded Parchments

The Shrouded Parchments Version 0.1.0 Changelog [Gameplay] Introduced basic equipment (leather, iron & steel armors). Fixed issue where clicking action bar items didn't work properly.

Full notes

Full The Shrouded Parchments update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes16 additions22 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • Store
  • UI and audio
  • Maps
changed[Gameplay]
addedIntroduced basic equipment (leather, iron & steel armors).
fixedFixed issue where clicking action bar items didn't work properly.
changedImproved the item list for the academy merchant.
changedTweaked enemy drops and crafting resources for better loot distribution.
addedNew weapon: Wrathcleaver (drops from Shadowmire Passage boss Gromlok).

The Shrouded Parchments changes

changed[Gameplay]
addedIntroduced basic equipment (leather, iron & steel armors).
fixedFixed issue where clicking action bar items didn't work properly.
changedImproved the item list for the academy merchant.
changedTweaked enemy drops and crafting resources for better loot distribution.

The Shrouded Parchments Version 0.1.0 Changelog

[Gameplay]

  • Introduced basic equipment (leather, iron & steel armors).

  • Fixed issue where clicking action bar items didn't work properly.

  • Improved the item list for the academy merchant.

  • Enhanced the wave strike projectile for more visual impact.

  • Tweaked enemy drops and crafting resources for better loot distribution.

  • Implemented auto pick-up for enemy drops and crafted resources.

  • New weapon: Wrathcleaver (drops from Shadowmire Passage boss Gromlok).

  • Added new loading screens and fixed various scene issues.

  • Cleaned up swamp and village areas for improved exploration.

  • Checked and cleaned up areas in wilds, academy, and cave.

  • Balanced the price of the healthy hat for better gameplay progression.

  • Fixed player stash issue in Starhaven.

  • Increased shop re-buy discount to 70% for specialized shops.

  • Resolved issue where target was being kept after death.

  • Introduced a minimap toggle button for player convenience.

  • Fixed minimap and minimap icons for improved navigation.

  • Introduced new troll enemy variants: Deeptroll, Swinetusk, Titanfist, Gromlok (boss).

  • Added troll drops to enhance loot variety.

  • Added troll death and grunt sound effects for immersive combat.

  • Fixed patrol path prefabs for smoother AI behavior.

  • Lowered portal fade timers for a more fluid transition.

  • Fixed equipped 2H sword animation for more realistic combat stances.

  • Updated resource data for crafting and resource management.

  • Introduced gold piles (small and big) for cave exploration.

  • Added an academy portal to Shadowmire Passage for new questlines.

  • Fixed issue where treasure chest remained clickable after being opened.

  • Blocked zoom when mouse is over UI elements for better gameplay control.

  • Added a button to toggle the Trait window.

  • Fixed player auto-attack getting enabled after enemy is defeated.

  • Fixed arrow projectile bugs for smoother ranged combat.

  • Updated prices for better in-game economy balancing.

  • Introduced armor crafting recipes for diverse customization.

  • Added leather, iron, and steel armor sets for unique looks.

  • Added new crafting ingredients: charcoal, cloth, leather, and steel.

  • Adjusted leather equipment stats and descriptions for accuracy.

  • Implemented weapon attack speed functionality for varied gameplay.

  • Disabled shield when weapon is two-handed for realistic combat stance.

[Visuals and Audio]

  • Increased size of inventory item description text box for readability.

  • Improved cave visuals and ambiance for a captivating experience.

  • Fixed issue where treasure chest opened in the wrong direction.

  • Added point light to all weapon pickups for better visibility.

  • Updated nature staff projectile and hit effects for better visuals.

  • Improved minimap icons with spotlights for better visibility.

  • Display song name while playing music and cleaned up music data.

  • Introduced new sound effects for weapons and enemies.

[Quests and Dialogues]

  • Optimized dialogue and player choice colors for readability.

  • Fixed quests and dialogues for the smith and herbalist NPCs.

  • Ensured flawless functionality of Agnes' quests and dialogues.

  • Fixed Dialogue CompletedQuest condition for accurate quest tracking.

  • Introduced a new shop named Shady Buyer Co. in Starhaven.

  • Widened player stash UI title for improved visibility.

  • Edited terrain in the ghost village area for enhanced visuals.

  • Updated Starhaven map for improved navigation.

[Other]

  • Continued code optimization for smoother performance.

  • Various bug fixes and improvements for a more polished gameplay experience.

Enjoy your adventures in The Shrouded Parchments!

Source

Steam News / 10 August 2023

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