Full notes
Full The Shimmering Horizon and Cursed Blacksmith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
The Shimmering Horizon and Cursed Blacksmith changes
Parameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted.
The dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items.
Teleportation when taking damage via additional effects will now be limited to short range.
Pure White Souls' dropping mechanic adjusted.
Fixed the bug where materials on the ground with + and ★ attributes will have their visual effects duplicated every time you emergency save and load.
Fixed the bug where under certain circumstances, a weapon will be shown twice.
Fixed the bug where under certain circumstances, Deviless' and Maid's Skills will lock on you regardless of their conditions.
Fixed the bug where the chance of your accessories to drop Durability is lower than expected.
Other miscellaneous fixes.
Live2D animations for several characters adjusted for Chapter 6.
Source
Changelog.gg summarizes and formats this update. How we read updates.
