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Steam News10 January 20265mo ago

build 26011101

Parameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted. The dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items.

Full notes

Full The Shimmering Horizon and Cursed Blacksmith update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedParameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted.
changedThe dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items.
changedTeleportation when taking damage via additional effects will now be limited to short range.
changedPure White Souls' dropping mechanic adjusted.
fixedFixed the bug where materials on the ground with + and ★ attributes will have their visual effects duplicated every time you emergency save and load.
fixedFixed the bug where under certain circumstances, a weapon will be shown twice.

The Shimmering Horizon and Cursed Blacksmith changes

changedParameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted.
changedThe dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items.
changedTeleportation when taking damage via additional effects will now be limited to short range.
changedPure White Souls' dropping mechanic adjusted.
fixedFixed the bug where materials on the ground with + and ★ attributes will have their visual effects duplicated every time you emergency save and load.

Parameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted.

The dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items.

Teleportation when taking damage via additional effects will now be limited to short range.

Pure White Souls' dropping mechanic adjusted.

Fixed the bug where materials on the ground with + and ★ attributes will have their visual effects duplicated every time you emergency save and load.

Fixed the bug where under certain circumstances, a weapon will be shown twice.

Fixed the bug where under certain circumstances, Deviless' and Maid's Skills will lock on you regardless of their conditions.

Fixed the bug where the chance of your accessories to drop Durability is lower than expected.

Other miscellaneous fixes.

Live2D animations for several characters adjusted for Chapter 6.

Source

Steam News / 10 January 2026

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