In this update3
Full notes
Full The Shimmering Horizon and Cursed Blacksmith update
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What changed
- Balance
- Maps
- Fixes
- Gameplay
- UI and audio
The Shimmering Horizon and Cursed Blacksmith changes
BALANCE CHANGES
Accessory Durability consumption adjusted. Average consumption rate and chance decreased.
Number of Stanga's Magic Implantation options increased to 6. (Applicable after loading a save file and passing days in-game.)
Requirements to unlock the teleportation option to certain maps in Chapter 6 from the Safehouse magic circle relaxed.
Duration of units summoned by Skills "Shadow Clone" and "Bat Summon" increased.
When the player is under Mark of Death and the Reaper is affected by Stone of Metamorphosis, the Mark of Death will be automatically removed.
(Note: It is intended that the Reaper will not reappear after being affected by Stone of Metamorphosis.)
Special mechanics for the Chapter 6 Boss adjusted.
Endless Mode: HP and attack of all enemies (excluding Monster Girls) will be increased every 80 floors.
Endless Mode: Extra Add. Effects values on normal Materials will be slightly increased every 80 floors.
BUG FIXES
[INVESTIGATING] Fixed the issue where the player may sometimes start on a water pool or pit when entering a new floor.
[INVESTIGATING] Fixed the issue where some characters may appear multiple times in the Safehouse under certain circumstances.
Fixed the issue where the player cannot level up when triggering the LV UP Magic Circle while at level 99 or above.
Fixed the bug where Accessory Durability is not consumed when the player performs a Block under certain circumstances.
Fixed the bug where attacking while in Hidden state does not remove the Hidden state under certain circumstances.
Fixed the bug where the Hidden state is removed when triggering a Teleportation Trap.
Fixed the bug where the additional effect "Throwing potion-type items does not cost a turn" is not triggered when using Precision Throwing.
Fixed the bug where the player does not deal the corresponding damage when triggering a Critical by throwing a weapon under certain circumstances.
Fixed the issue where units summoned by Skills may permanently remain on the map under certain circumstances.
Fixed the issue where destroying a weapon with the Scrapper or by throwing does not count towards that weapon type's destruction count, causing certain features or sequences to not trigger correctly.
Fixed the bug where the corresponding animations may not play correctly after defeating Vampiress or Exp. Weapon Type-E.
Fixed the bug where Hel may still attack the player when in Friendly State.
Fixed the bug where the player's Mark of Death is not removed and the Reaper does not reappear after the Reaper is defeated by Succubus Queen.
Fixed the issue where attacks from certain player-summoned units cannot hit the Chapter 4 Boss.
Fixed the bug where certain events in Chapter 6 fixed maps cannot be completed correctly under certain circumstances.
Fixed the bug where certain features in Chapter 6 do not display numbers correctly in the English version.
Fixed the bug where certain sequences during the Chapter 6 Boss battle can be skipped.
Fixed the bug where Summoning Bell can be used during the OOOO Boss battle under certain circumstances.
Fixed the bug where the Block Rate increase adjustment in Hardcore Mode is not applied correctly.
Fixed the bug where Elemental resistance exceeding 100% for certain enemies (Reaper, Alchemist, Magma Slime, etc.) in Hardcore Mode is not applied correctly.
Fixed the bug where selecting "DUALSHOCK (EU/USA)" in the initial game settings may cause the button icons to change to "DUALSHOCK (JP/Asia)" after restarting the game.
Fixed the bug where the teleportation option to Beyond the Chaos appears immediately when entering Chapter 6 in a new loop under certain circumstances.
Fixed the bug where the progress icon displayed on save files may become abnormal when the player saves in a new loop.
Fixed the bug where the player's level and Max HP may temporarily become abnormal when starting a new loop under certain circumstances.
Other miscellaneous fixes.
OTHERS
Storage display adjusted. Identical items will now be stacked into a single entry for easier viewing.
When multiple Skills are available, the Skill selection menu will automatically open if the current SP is insufficient to use the currently selected Skill.
Destroying weapons with the Scrapper will now count towards the corresponding achievement.
The default selection for the Safehouse magic circle is now the last map in the list.
Materials dropped on the map will now display special visual effects if they are high-level materials such as "+" or "★".
Text adjustments for all languages.
Source
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