The cost of Tier 2–4 units has been reduced. Tier 2: 5 → 4 Tier 3: 8 → 6 Tier 4: 11 → 8 We determined that the early-game difficulty was too high.
In this update2
Full notes
Full The Seven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions4 changes0 removals
Maps
Balance
changedThe cost of Tier 2–4 units has been reduced.We determined that the early-game difficulty was too high. The starting cost remains unchanged; however, the amount of cost earned upon clearing stages has been slightly reduced.
changedThe cost of Tier 2–4 units has been reduced.For mid to late-game stages, we recommend actively utilizing the Point Shop in the Challenge tab located in the lobby to progress more smoothly.
changedThe skill scaling of the Sneak unit has been significantly reduced.Effect per 2 Skill Points: 1% → 0.5%
changedThe skill scaling of the Sneak unit has been significantly reduced.Due to the Sneak unit being overpowered and making the game too easy, we have substantially lowered its skill scaling to restore overall game balance.
Effect per 2 Skill Points:1%→0.5%↓Effect per 2 Skill Points: decreased, nerf
The Seven changes
changedWe determined that the early-game difficulty was too high. The starting cost remains unchanged; however, the amount of cost earned upon clearing stages has been slightly reduced.
changedFor mid to late-game stages, we recommend actively utilizing the Point Shop in the Challenge tab located in the lobby to progress more smoothly.
changedEffect per 2 Skill Points: 1% → 0.5%
changedDue to the Sneak unit being overpowered and making the game too easy, we have substantially lowered its skill scaling to restore overall game balance.
The cost of Tier 2–4 units has been reduced.
Tier 2: 5 → 4
Tier 3: 8 → 6
Tier 4: 11 → 8
We determined that the early-game difficulty was too high. The starting cost remains unchanged; however, the amount of cost earned upon clearing stages has been slightly reduced.
For mid to late-game stages, we recommend actively utilizing the Point Shop in the Challenge tab located in the lobby to progress more smoothly.
The skill scaling of the Sneak unit has been significantly reduced.
Attack increase per 100G: 3% → 1%
Effect per 2 Skill Points: 1% → 0.5%
Due to the Sneak unit being overpowered and making the game too easy, we have substantially lowered its skill scaling to restore overall game balance.