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Full The Secret of Weepstone update
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I am so very stoked to finally launch this public demo. At the last Penny Arcade Expo, we watched people stomp through Weepstone Keep for 4 days straight. After a year of work, it was so rewarding to see the smiles and laughs in person. There’s literally no bigger dopamine generator for a game dev. We left that dream weekend hyper motivated and desperate to get back to creating.
Armed with a notepad full of great suggestions and tweaks, we got to work making changes and further polishing the demo. Now, here we are, ready to face the final boss of being a creative person online: exposing your creation publicly! I considered coming to each and every house to stand behind you as you play, menacingly, but it falls squarely outside the budget.
We still have a ways to go, primarily lots of content for you to delve. More Dungeons, crypts, and abbeys. Lots of weird, desperate, and/or unhinged people. Classic baddies stepping right out of those dungeon crawling ‘80s D&D modules. The town of Weepstone has some issues, and this town ain’t going to save itself.
We would really love to hear your post-demo thoughts via the Talesworth Game Studio Discord. Also, follow on Instagram or Twitter for sneak peaks and art bits as we tell our story in the Kingdom of Talesworth.
[Quick note regarding the thunderous reverberations from our 10/20 Twitter post: It really reinforces our belief that this is a game that so many of us want (have wanted) to exist. Thank you for the kind words, the likes, the shares and the encouragement. We read every comment and they've all made a difference.]
- Sean & Hunter
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