HomeGamesUpdatesPricingMethodology
Steam News16 April 20242y ago

Update 1.0.2

Hello there, I just released version 1.0.2. This is just a small thing I decided to do because I was bored and I wanted to fix these two things that peeved me a little bit.

Full notes

Full The Search for a Colour Palette update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there, I just released version 1.0.2. This is just a small thing I decided to do because I was bored and I wanted to fix these two things that peeved me a little bit. XP

What changed

1 fix1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedPatchnotes: - XP max multiplier has been decreased even more since last time and is now 2.1. - XP max now has an upper limit, the 32-bit integer limit. (it was virtually impossible to reach this limit to begin with, but this is just to be sure.) - Fixed very minor visual bug with the trail behind the knives you throw. Now all the knives will have trails, not just the most recent knife that was thrown. - Fixed a literal pixel offset in the trail that you leave behind when doing the boomerang hover while you have the ultimate boomerang. If you veered to the left the trail would be offset by a pixel, that is now fixed. Yes this was basically a non-issue to begin with.
addedAnd yeah that's basically it, there really isn't more to it than that. The only real reason I added an upper bound to the max-level is just in case anything would break in the game after reaching this limit. Also as I said, there was basically a 0% of anyone ever getting to that point legitimately to begin with, so I guess this was another non-issue. XP

The Search for a Colour Palette changes

fixedPatchnotes: - XP max multiplier has been decreased even more since last time and is now 2.1. - XP max now has an upper limit, the 32-bit integer limit. (it was virtually impossible to reach this limit to begin with, but this is just to be sure.) - Fixed very minor visual bug with the trail behind the knives you throw. Now all the knives will have trails, not just the most recent knife that was thrown. - Fixed a literal pixel offset in the trail that you leave behind when doing the boomerang hover while you have the ultimate boomerang. If you veered to the left the trail would be offset by a pixel, that is now fixed. Yes this was basically a non-issue to begin with.
addedAnd yeah that's basically it, there really isn't more to it than that. The only real reason I added an upper bound to the max-level is just in case anything would break in the game after reaching this limit. Also as I said, there was basically a 0% of anyone ever getting to that point legitimately to begin with, so I guess this was another non-issue. XP

Patchnotes: - XP max multiplier has been decreased even more since last time and is now 2.1. - XP max now has an upper limit, the 32-bit integer limit. (it was virtually impossible to reach this limit to begin with, but this is just to be sure.) - Fixed very minor visual bug with the trail behind the knives you throw. Now all the knives will have trails, not just the most recent knife that was thrown. - Fixed a literal pixel offset in the trail that you leave behind when doing the boomerang hover while you have the ultimate boomerang. If you veered to the left the trail would be offset by a pixel, that is now fixed. Yes this was basically a non-issue to begin with.

And yeah that's basically it, there really isn't more to it than that. The only real reason I added an upper bound to the max-level is just in case anything would break in the game after reaching this limit. Also as I said, there was basically a 0% of anyone ever getting to that point legitimately to begin with, so I guess this was another non-issue. XP

Please do say if you find more issues you want me to say, would be appreciated!

  • SeventyFour Productions

Source

Steam News / 16 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.