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Steam News13 April 20197y ago

BIGGEST AND NEWEST UPDATE EVER

Hello everyone. The game is now 18 gigs large versus 80 gigs. Greatly improved overall game play such as the following: https://www.youtube.com/watch?v=sb3Etm9qA20&t=51s New Hud Own rights to music 99 percent A.

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Full The Sacred Stone update

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Repeated intro

Hello everyone. The game is now 18 gigs large versus 80 gigs. Greatly improved overall game play such as the following: https://www.youtube.com/watch?v=sb3Etm9qA20&t=51s New Hud Own rights to music 99 percent A.I bug free Greatly improved Level Design. The openlands level still needs work New weapons Gamepad support available now Game will play from start to finish More enemies More levels New spells and all spells and all spells work You can now shoot a power spell from a distance at the enemy and it works. Left trigger or Key #2 Save function does not save automatically you must find the save spots yourself now. So much more. Basically everyone besides a few level design flaws mostly in the openworld the game is virtually done, besides adding in the rest of the story, which is going to finally be our main focus on the game, and within less than 2 months this game should be fully done!

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedHello everyone. The game is now 18 gigs large versus 80 gigs. Greatly improved overall game play such as the following: https://www.youtube.com/watch?v=sb3Etm9qA20&t=51s New Hud Own rights to music 99 percent A.I bug free Greatly improved Level Design. The openlands level still needs work New weapons Gamepad support available now Game will play from start to finish More enemies More levels New spells and all spells and all spells work You can now shoot a power spell from a distance at the enemy and it works. Left trigger or Key #2 Save function does not save automatically you must find the save spots yourself now. So much more. Basically everyone besides a few level design flaws mostly in the openworld the game is virtually done, besides adding in the rest of the story, which is going to finally be our main focus on the game, and within less than 2 months this game should be fully done!

The Sacred Stone changes

addedHello everyone. The game is now 18 gigs large versus 80 gigs. Greatly improved overall game play such as the following: https://www.youtube.com/watch?v=sb3Etm9qA20&t=51s New Hud Own rights to music 99 percent A.I bug free Greatly improved Level Design. The openlands level still needs work New weapons Gamepad support available now Game will play from start to finish More enemies More levels New spells and all spells and all spells work You can now shoot a power spell from a distance at the enemy and it works. Left trigger or Key #2 Save function does not save automatically you must find the save spots yourself now. So much more. Basically everyone besides a few level design flaws mostly in the openworld the game is virtually done, besides adding in the rest of the story, which is going to finally be our main focus on the game, and within less than 2 months this game should be fully done!

Source

Steam News / 13 April 2019

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