Full notes
Full The Sacred Acorn update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello players!
What changed
- Fixes
- Gameplay
- Balance
We've been listening to all your feedback and bug reports and have fixed and balanced tons of stuff! Big thanks to everyone that has taken the time to give us feedback so we could make the game even better.
Bug fixes:
Sprint updates
No longer costs essense
Cancels properly when hit
Can no longer stack speed bonus
Menu
New Ability menu for seeing what you can currently use
Fixed menu transition bugs
Resume and quit working on main screen
Dusty Canyon
Upated quest showing up after completing the thicket
Rebalanced Kroan fights
Rebalanced Bristleshells
Obsidian Cliffs
Mapstone working again
Platform timings updated to be alternating
Fixes in the upper cliffs area
Rebalanced Bal'Scoria
Roaring Tundra
Questline more linear
Fixed Varghest barrier (no longer reappears
Glacicle animations fixed to attack direction
Glacicle rebalanced
Crystal Swamps
Fixed many collission areas
Death animation on crystal trees
Mushploom Caves
Mushploom caves entrance light fixed (from canyon)
Feedback and Bug Reports
The best place to give us feedback and report bugs is on our Discord. We're active and involved in our community there so if you have Discord please consider joining! Bugs are more likely to be fixed when they are reported on the Discord.
http://discord.afewdragons.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
