Update log
Full The Rush update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
"Yes, I am still alive."
Even though I'm pretty much done with this game (which I have said before), it is fun to add stuff to The Rush once and a while to supplement my other projects. Here's what this update brings...
- Rebalanced a number of boss attacks in regards to difficulty scaling and bullet speeds - Added a new attack to the Stage 1 Boss to prevent graze milking - Made Paylo drop a points capsule on death - Reduced the time it takes for a weapon capsule to convert into a points capsule by 8 seconds - Resprited Mr. Membrane - Fixed a bug with the displayed achievement badges on the Arcade Mode select screen - Added an achievement badge for the "Technical Monkey" achievement - Added a "Slowdown" setting, which when enabled causes the game's fps to drop when many bullets and enemies are in play (off by default) - Added a new achievement correlating to a secret in Stage 5
Thank you to anyone reading this, and to anybody who has stuck with The Rush!
Source
