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Steam News20 December 20205y ago

Version 2.1 Released!

Guess who's back! For now, at least... Additions: Extending pillars! They're sort of like the stone doors from the 2.0 update, but bigger. You're gonna have a smashing good time with them. 2 new items!

Full notes

Full The Rogue Cavern update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
added2 new items!
changedCooldown clock - It's a neat little item that, when quickly thrown in the air and spun around, resets all of your item cooldowns! Except itself. And its own cooldown is very slow. Kind of sad, really.
added3 new cards - or was it 4? The development of this update was so spread out time-wise that I don't even remember anymore. But if you've ever wanted a card that, if you obtain multiples of and equip them, lets you crawl at the speed of sound, this is your update

Guess who's back! For now, at least...

Additions:

Extending pillars! They're sort of like the stone doors from the 2.0 update, but bigger. You're gonna have a smashing good time with them.

2 new items!

Cooldown clock - It's a neat little item that, when quickly thrown in the air and spun around, resets all of your item cooldowns! Except itself. And its own cooldown is very slow. Kind of sad, really.

Portable respawn point - Use it once to place a respawn point, and use it again to warp back to it. You can place it anywhere as long as you're on the ground, but be careful - respawn points are fragile and will shatter on contact with pretty much anything.

3 new cards - or was it 4? The development of this update was so spread out time-wise that I don't even remember anymore. But if you've ever wanted a card that, if you obtain multiples of and equip them, lets you crawl at the speed of sound, this is your update

On the subject of cards, I laid some groundwork behind the scenes for an overhaul to the system that may or may not come to fruition within the next couple of months.

Source

Steam News / 20 December 2020

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