Full notes
Full The Rodinia Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Improvements
Added a sensitivity slider in the "Gameplay" section of the options menu to tweak the sensitivity of turning with a mouse or gamepad
On the Nexus hub world - once the first level is complete - your speed will now ramp up over time (2x speed after 8 seconds) to reduce time spent on uninterrupted walking sections
Increased the contrast on the active crosshair and added a slider in the options menu to control the opacity of the idle crosshair
A warning prompt will now be displayed when selecting "New Game" from the main menu to prevent accidental deletion of an existing save file
Bug Fixes
Gamepad input should now correctly allow variable movement speed
Removed a section from level 8 (VIII) that was causing issues for some players
Upon re-entering the game, the player should no longer be sometimes taken to a part of the Nexus they haven't progressed to yet
Fixed some issues with using a keyboard or gamepad to navigate the UI
Source
Changelog.gg summarizes and formats this update. How we read updates.
