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Steam News12 August 20178y ago

Version 1.1 (6433)

Improvements Added a sensitivity slider in the "Gameplay" section of the options menu to tweak the sensitivity of turning with a mouse or gamepad On the Nexus hub world - once the first level is complete - your speed wi

Full notes

Full The Rodinia Project update

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What changed

2 fixes2 additions2 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
addedImprovementsAdded a sensitivity slider in the "Gameplay" section of the options menu to tweak the sensitivity of turning with a mouse or gamepad
changedImprovementsOn the Nexus hub world - once the first level is complete - your speed will now ramp up over time (2x speed after 8 seconds) to reduce time spent on uninterrupted walking sections
addedImprovementsIncreased the contrast on the active crosshair and added a slider in the options menu to control the opacity of the idle crosshair
changedImprovementsA warning prompt will now be displayed when selecting "New Game" from the main menu to prevent accidental deletion of an existing save file
fixedBug FixesGamepad input should now correctly allow variable movement speed
removedBug FixesRemoved a section from level 8 (VIII) that was causing issues for some players

Improvements

  • Added a sensitivity slider in the "Gameplay" section of the options menu to tweak the sensitivity of turning with a mouse or gamepad

  • On the Nexus hub world - once the first level is complete - your speed will now ramp up over time (2x speed after 8 seconds) to reduce time spent on uninterrupted walking sections

  • Increased the contrast on the active crosshair and added a slider in the options menu to control the opacity of the idle crosshair

  • A warning prompt will now be displayed when selecting "New Game" from the main menu to prevent accidental deletion of an existing save file

Bug Fixes

  • Gamepad input should now correctly allow variable movement speed

  • Removed a section from level 8 (VIII) that was causing issues for some players

  • Upon re-entering the game, the player should no longer be sometimes taken to a part of the Nexus they haven't progressed to yet

  • Fixed some issues with using a keyboard or gamepad to navigate the UI

Source

Steam News / 12 August 2017

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