In this update7
Full notes
Full The Roast - Coffee Shop Simulator update
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Repeated intro
Hello everyone! This update brings a major expansion to the decoration system. Decorative items now do more than just make your café look nicer — they can improve your café’s overall appeal and provide gameplay bonuses.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Compatibility
The Roast - Coffee Shop Simulator changes
🪴 Decoration System Update
Added new decorative items, including Rugs, new Paintings, Floor Lamps, and more.
Decorative items now have Aesthetic Score and Theme values.
Decorative items and painted walls now contribute to your café’s Appeal value.
Higher Café Appeal can provide bonus XP and extra tips when completing orders.
Improved decoration market sorting so available items are shown before locked items.
Added a new scale punch animation when placing decorative items.
Added a dedicated placement sound for decorative items.
☕ Barista & Milk Fixes
Fixed an issue where baristas could incorrectly add milk while preparing an Espresso Macchiato.
Fixed an issue where the milk UI could display the Warm / Steamy state incorrectly.
👥 Worker & NPC Fixes
Fixed a crash that could occur when firing workers.
Fixed issues where some machines could become unusable after changing worker tasks or firing workers.
Fixed an issue where workers could get stuck while searching for available tasks.
Improved NPC movement and navigation behavior.
Fixed crashes related to NPC clothing, eyewear, and cosmetic mesh updates.
Made additional NPC performance improvements to help the game run more smoothly.
🌐 Multiplayer & Steam Fixes
Improved stability when hosts and clients leave multiplayer sessions.
Fixed crashes that could occur while returning to the main menu, closing the game, or ending an active Steam session.
Improved session cleanup and leaving behavior for hosts, clients, and standalone games.
Added safeguards to prevent multiple session-leave operations from starting at the same time.
🖥️ Graphics & Compatibility
Added automatic graphics setup for new players.
Added an Auto Configure button to the graphics settings, allowing players to automatically adjust graphics settings at any time.
Initial graphics settings are now selected based on the player’s hardware.
Changed the default graphics settings to a safer Medium preset with a default 60 FPS limit.
Added DirectX 11 as a compatibility option alongside DirectX 12.
Added the ability to select the preferred DirectX version from the graphics settings. Changing the DirectX version requires restarting the game.
Added a graphics safe-mode prompt after an unexpected shutdown while using DirectX 12.
Improved initial settings and resolution scaling for integrated graphics hardware.
Automatic graphics setup now selects up to High settings by default, while Epic settings remain available manually.
⚡ Performance Improvements
Improved performance related to shop lighting, decorative lights, and rendering settings.
Improved rendering defaults to reduce unnecessary GPU load on first launch.
Improved stability on lower-end and integrated graphics hardware.
Made additional performance improvements across NPC and gameplay systems.
🛠️ Additional Stability Fixes
Fixed several stability issues related to worker task evaluation, NPC handling, character visuals, multiplayer shutdown, and gameplay object validation.
Added additional safety checks around multiplayer operations and game shutdown.
If you’re enjoying the game, leaving an honest review on Steam helps us a lot. Thank you for your continued feedback and support ☕
Source
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