Repeated intro
What changed
5 fixes0 additions1 change0 removals
- Performance
- Store
- UI and audio
- Gameplay
- Fixes
changedThis is the first update after our Early Access launch, focusing on stability, multiplayer improvements, and smoother customer interactions.
fixedGameplay & Customer Fixes - Fixed an issue where the homeless character could stay in the shop indefinitely. - Customers can now pay the exact amount when appropriate. - When exact payment is given, the sale is completed instantly and the receipt is printed without entering the cash register. - If another player is already using the register, the interaction now correctly confirms the sale without requiring change. - Improved how customers choose which banknotes to pay with, resulting in more natural and believable payments. - Fixed an issue where customers could return to the order counter unexpectedly.
fixedMultiplayer Improvements - Increased the distance at which other players can hear the Shout ability. - Player voice is now automatically matched to the selected character type in the lobby. - Fixed an issue where tools or items held by a player could remain floating when a client left the game. - Fixed issues caused by multiple players interacting with dogs at the same time. - Fixed a rare issue where NPC behavior could cause a brief game freeze.
fixedUI & Interaction Fixes - Fixed an issue where the carry panel remained visible after placing a cup back into a cup holder. - Fixed an issue where trays or paper bags containing items could incorrectly be stacked together. - Renamed the terminal mouse sensitivity setting to Terminal Cursor Sensitivity for clarity.
fixedWorld & Physics Fixes - Fixed an issue where portable objects could be placed inside nearby buildings.
fixedVisual Fixes - Fixed an issue where the light inside the dessert display case was not turning on.
The Roast - Coffee Shop Simulator changes
changedThis is the first update after our Early Access launch, focusing on stability, multiplayer improvements, and smoother customer interactions.
fixedGameplay & Customer Fixes - Fixed an issue where the homeless character could stay in the shop indefinitely. - Customers can now pay the exact amount when appropriate. - When exact payment is given, the sale is completed instantly and the receipt is printed without entering the cash register. - If another player is already using the register, the interaction now correctly confirms the sale without requiring change. - Improved how customers choose which banknotes to pay with, resulting in more natural and believable payments. - Fixed an issue where customers could return to the order counter unexpectedly.
fixedMultiplayer Improvements - Increased the distance at which other players can hear the Shout ability. - Player voice is now automatically matched to the selected character type in the lobby. - Fixed an issue where tools or items held by a player could remain floating when a client left the game. - Fixed issues caused by multiple players interacting with dogs at the same time. - Fixed a rare issue where NPC behavior could cause a brief game freeze.
fixedUI & Interaction Fixes - Fixed an issue where the carry panel remained visible after placing a cup back into a cup holder. - Fixed an issue where trays or paper bags containing items could incorrectly be stacked together. - Renamed the terminal mouse sensitivity setting to Terminal Cursor Sensitivity for clarity.
fixedWorld & Physics Fixes - Fixed an issue where portable objects could be placed inside nearby buildings.
This is the first update after our Early Access launch, focusing on stability, multiplayer improvements, and smoother customer interactions.
Gameplay & Customer Fixes - Fixed an issue where the homeless character could stay in the shop indefinitely. - Customers can now pay the exact amount when appropriate. - When exact payment is given, the sale is completed instantly and the receipt is printed without entering the cash register. - If another player is already using the register, the interaction now correctly confirms the sale without requiring change. - Improved how customers choose which banknotes to pay with, resulting in more natural and believable payments. - Fixed an issue where customers could return to the order counter unexpectedly.
Multiplayer Improvements - Increased the distance at which other players can hear the Shout ability. - Player voice is now automatically matched to the selected character type in the lobby. - Fixed an issue where tools or items held by a player could remain floating when a client left the game. - Fixed issues caused by multiple players interacting with dogs at the same time. - Fixed a rare issue where NPC behavior could cause a brief game freeze.
UI & Interaction Fixes - Fixed an issue where the carry panel remained visible after placing a cup back into a cup holder. - Fixed an issue where trays or paper bags containing items could incorrectly be stacked together. - Renamed the terminal mouse sensitivity setting to Terminal Cursor Sensitivity for clarity.
World & Physics Fixes - Fixed an issue where portable objects could be placed inside nearby buildings.
Visual Fixes - Fixed an issue where the light inside the dessert display case was not turning on.
Thanks again for your support during Early Access. Your feedback continues to shape the game, and we’re excited to keep improving it together.