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Steam News7 February 20188y ago

GLOBAL UPDATE 0.2 NOW AVAILABLE

In this global update there is a huge amount of innovations and changes, including main objectives, new types of zombies, artifact items and full support for the gamepad and much more, read about it below.

Full notes

Full The Rare Nine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedIn this global update there is a huge amount of innovations and changes, including main objectives, new types of zombies, artifact items and full support for the gamepad and much more, read about it below.
addedAdded:Game become into "Beat 'em up" genre Added "Wheel of fortune" menu, where you can get random objectives Added "Artifacts", its a power-up items which you can get from objectives New zombie types Full support for the gamepad New in-game interface All characters was redrawn New effects of blood and poison New rooms, include safe, old rooms was deleted (all 50) Added two endings for objectives (complete and fail) New total cash system, which able to accumulate all money from completed objectives Controls menu added Now you can change music and sound volume in settings
addedChanged:Gameplay speed was increased Walk physics has been changed New level tiles layer system Improved hit system Zombies are spawning as hordes now (real hordes) Main menu has been changed, now you can use keyboard only or gamepad, icons added Settings menu was changed Health regen reduced Audio optimization
fixedFixed:Fixed infinite death animation bug Zombie attack animation fixed One hit death bug fixed

The Rare Nine changes

addedIn this global update there is a huge amount of innovations and changes, including main objectives, new types of zombies, artifact items and full support for the gamepad and much more, read about it below.
addedGame become into "Beat 'em up" genre Added "Wheel of fortune" menu, where you can get random objectives Added "Artifacts", its a power-up items which you can get from objectives New zombie types Full support for the gamepad New in-game interface All characters was redrawn New effects of blood and poison New rooms, include safe, old rooms was deleted (all 50) Added two endings for objectives (complete and fail) New total cash system, which able to accumulate all money from completed objectives Controls menu added Now you can change music and sound volume in settings
addedGameplay speed was increased Walk physics has been changed New level tiles layer system Improved hit system Zombies are spawning as hordes now (real hordes) Main menu has been changed, now you can use keyboard only or gamepad, icons added Settings menu was changed Health regen reduced Audio optimization
fixedFixed infinite death animation bug Zombie attack animation fixed One hit death bug fixed

In this global update there is a huge amount of innovations and changes, including main objectives, new types of zombies, artifact items and full support for the gamepad and much more, read about it below.

Added:

Game become into "Beat 'em up" genre Added "Wheel of fortune" menu, where you can get random objectives Added "Artifacts", its a power-up items which you can get from objectives New zombie types Full support for the gamepad New in-game interface All characters was redrawn New effects of blood and poison New rooms, include safe, old rooms was deleted (all 50) Added two endings for objectives (complete and fail) New total cash system, which able to accumulate all money from completed objectives Controls menu added Now you can change music and sound volume in settings

Changed:

Gameplay speed was increased Walk physics has been changed New level tiles layer system Improved hit system Zombies are spawning as hordes now (real hordes) Main menu has been changed, now you can use keyboard only or gamepad, icons added Settings menu was changed Health regen reduced Audio optimization

Fixed:

Fixed infinite death animation bug Zombie attack animation fixed One hit death bug fixed

Source

Steam News / 7 February 2018

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