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Steam News3 February 20251y ago

Gameplay Patch 1.1

Gameplay Patch 1.1 Hello everyone, It’s almost been a month since the launch of The Rangers in the South, and the support and feedback from the community have been incredibly valuable.

Full notes

Full The Rangers In The South update

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What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Store
  • Balance
changedGameplay Patch 1.1
changedBased on this, I have gathered the best comments and suggestions to develop the first gameplay patch. This update addresses some "urgent" issues affecting the core game experience while also redefining some key mechanics.
addedWhat's NewNew Currency: Ranger Points A new currency, "Ranger Points," has been added. These points can be used to purchase persistent upgrades, such as increased inventory space, permanent skill improvements, or starting with more rerolls.
addedWhat's NewNew Death Menu Upon death, a new menu will be displayed, showing various character statistics: number of enemies defeated, gold obtained, duration of the run, and more. Based on these attributes, a final score will be calculated, which will translate into a certain amount of Ranger Points usable for the next character.
addedWhat's NewDifficulty Menu A new menu allows players to select difficulty levels when starting a new character. This system enables adjustments to hunger rate generation, potion disable options, and other factors. Increasing the difficulty will also boost the number of Ranger Points earned at the end of each run. To unlock new difficulty levels, players must defeat the Demon Lord.
addedWhat's NewSkill Enhancements All skills can now be upgraded via a new initial menu. Enhancements vary for each skill, from reducing cooldowns to making certain abilities bounce between enemies.

The Rangers In The South changes

changedGameplay Patch 1.1
changedBased on this, I have gathered the best comments and suggestions to develop the first gameplay patch. This update addresses some "urgent" issues affecting the core game experience while also redefining some key mechanics.
addedNew Currency: Ranger Points A new currency, "Ranger Points," has been added. These points can be used to purchase persistent upgrades, such as increased inventory space, permanent skill improvements, or starting with more rerolls.
addedNew Death Menu Upon death, a new menu will be displayed, showing various character statistics: number of enemies defeated, gold obtained, duration of the run, and more. Based on these attributes, a final score will be calculated, which will translate into a certain amount of Ranger Points usable for the next character.
addedDifficulty Menu A new menu allows players to select difficulty levels when starting a new character. This system enables adjustments to hunger rate generation, potion disable options, and other factors. Increasing the difficulty will also boost the number of Ranger Points earned at the end of each run. To unlock new difficulty levels, players must defeat the Demon Lord.

Gameplay Patch 1.1

Hello everyone,

It’s almost been a month since the launch of The Rangers in the South, and the support and feedback from the community have been incredibly valuable.

Based on this, I have gathered the best comments and suggestions to develop the first gameplay patch. This update addresses some "urgent" issues affecting the core game experience while also redefining some key mechanics.

What's New

  • New CurrencyRanger Points A new currency, "Ranger Points," has been added. These points can be used to purchase persistent upgrades, such as increased inventory space, permanent skill improvements, or starting with more rerolls.
  • New Death Menu Upon death, a new menu will be displayed, showing various character statistics: number of enemies defeated, gold obtained, duration of the run, and more. Based on these attributes, a final score will be calculated, which will translate into a certain amount of Ranger Points usable for the next character.

  • Difficulty Menu A new menu allows players to select difficulty levels when starting a new character. This system enables adjustments to hunger rate generation, potion disable options, and other factors. Increasing the difficulty will also boost the number of Ranger Points earned at the end of each run. To unlock new difficulty levels, players must defeat the Demon Lord.

  • Skill Enhancements All skills can now be upgraded via a new initial menu. Enhancements vary for each skill, from reducing cooldowns to making certain abilities bounce between enemies.

  • Customization Options A basic character customization option has been added.

I am very excited about this version as it addresses many of the most common and important player concerns.

I invite everyone to join our Discord: https://discord.gg/gYZxQFpR9M to share suggestions for future gameplay patches and report any bugs.

Don't forget to check the 2025 Roadmap! The next update will feature the Necromancer class and new boss mechanics. See you in the game!

Source

Steam News / 3 February 2025

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