HomeGamesUpdatesPricingMethodology
Steam News19 September 20259mo ago

Update 1.1: Heavy Weapons: Beta #5 Hotfix + 1.1 Trailer OUT NOW

1.1 TRAILER : Patch Notes: -New Area: Military base has been overhauled, theres now a huge tunnel that leads to the sewer/labs in the base and alot of loot and cool details -Detailed and added loot to military base -Bea

Full notes

Full The Rake update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes7 additions5 changes1 removal
  • Gameplay
  • Maps
  • Store
  • Performance
  • Security
  • UI and audio
addedNew Area: Military base has been overhauled, theres now a huge tunnel that leads to the sewer/labs in the base and alot of loot and cool details
addedDetailed and added loot to military base
addedWeapon lockers around map now have ammo
addedOverhauled store pages description, screenshots, and released new trailer
changedMade 3D res that changes with overall settings give better performance
addedAdded dead body and ammo to security room in lab

The Rake changes

addedNew Area: Military base has been overhauled, theres now a huge tunnel that leads to the sewer/labs in the base and alot of loot and cool details
addedDetailed and added loot to military base
addedWeapon lockers around map now have ammo
addedOverhauled store pages description, screenshots, and released new trailer
changedMade 3D res that changes with overall settings give better performance

1.1 TRAILER :

Patch Notes:

-New Area: Military base has been overhauled, theres now a huge tunnel that leads to the sewer/labs in the base and alot of loot and cool details

-Detailed and added loot to military base

-Beartraps now leave bloodstains when activated

-Weapon lockers around map now have ammo

-Overhauled store pages description, screenshots, and released new trailer

-Lowered bloom a bit

-Made 3D res that changes with overall settings give better performance

-Made 1911 with sight have better description, unique Icon, and better textures

-Added dead body and ammo to security room in lab

-Doors in lab that cannot be opened are now a different texture

-Keypad now makes sounds when used

-Rake can now open locked doors

-Made dynamic skylight moonlight look better with volumetric fog

-New beartrap pull out sound

-Moved loot in vent in lab

-Added beartrap place & camera place sounds

Fixes:

-Fixed fan dealing damage in town house when standing under it

-Fixed having to jump to get on one of the wooden bridges

-Fixed AK reload

-Fixed rake being alerted by gunshots (I know its a cool feature its just causing some issues with his AI I think)

-Fixed not being able to press esc in settings of main menu

-Fixed merch link logo showing up when loading

-Fixed ugly lab ceiling texture

-Fixed not be able to run between a set of tents under the wooden bridges

-Fixed Ugly textures at old lab location

-Fixed MP5 Location not having trigger that switches ambience to inside ambience

-Fixed Shacks having no collision

-Fixed Rakes AI breaking when dealing with doors

-Fixed Rake not being able to get up watch towers

-Fixed rake dying mid run animation, he now stops and waits a second before dying

-Fixed combining items causing issues with UI

-Removed stamina raising faster when crouched (sorry theres been a bug where your stamina increase rate can be super low or super high and im 90% this is whats causing it so I need time to test and fix it)

-Lowered MP5 Damage

Source

Steam News / 19 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.