Update log
Full The Quinfall update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Balance
- Store
- Security
- Fixes
Greetings Adventurers,
We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.
Here are the patch notes for version 1.0.0.9:
The despawn time for caravan mounts when the player is out of range has been updated to 10 minutes.
The Dynasty Armor Wheel will now deactivate on the 100th spin, rather than when the armor is obtained.
Fixed an issue where certain items could not be salvaged despite not displaying the “Cannot be Salvaged” label.
A cooldown refresh indicator has been added to the casting bar during skill usage.
Additional server-side security measures have been implemented, along with further optimization work.
Olympiad point distribution has been adjusted so that players without an opponent during the match will now receive full points.
- CosmeticDual DaggerCharacters will now become visible if they take damage while invisible.
- CosmeticCrossbowRelentless Pursuit (Passive): Now requires 10 stacks to trigger. Additionally, the Hunt Thrill skill is no longer affected by this condition.
- CosmeticCrossbowProwl Step: Intangible duration adjusted to 1.5 seconds.
- CosmeticTwo-Handed SwordHellbringer: The knockdown effect has been moved to the initial hit.
- CosmeticLife StaffRadiant Halo: Fixed an issue where the skill was not granting a shield.
- CosmeticLife StaffDivine Beam: Projectile width increased by 50%.
- CosmeticLife StaffSoul Cascade: Projectile width increased by 50%.
- CosmeticLife StaffCasting speed of all skills has been increased.
- CosmeticLife StaffThe area radius of some skills has been slightly increased.
Source
