What changed
0 fixes1 addition2 changes0 removals
- Compatibility
- Gameplay
- Maps
changedThe Phoenix Gene was originally built on the Meta custom toolset before Open XR became common, but now we've improved compatibility with Open XR which solves some issues in Steam VR. Previously, some users with less common setups didn't have access to all the buttons, even if they could play a significant portion of the game. That's now been fixed.
changedThe game will now try to autodetect the runtime being used by your setup and choose some recommended controller offsets when you start a new save game. But if you're switching setups in the middle of a save game or you just want to customize your aiming for better results, please take a look at the options in either the lobby or the pause menu to adjust the horizontal and vertical aiming to suit your preferences. If you're using Meta Link or Virtual Desktop with VDXR, then 0/0 tends to be good offset values. If you're using Open XR or Steam VR (which is running Open XR) then -50/30 are good starting values.
addedTo make it easier to jump back in, we've also added controller diagrams to the lobby to help remind you what the controls are for whatever stage in the game you've progressed too so far.
The Phoenix Gene VR changes
changedThe Phoenix Gene was originally built on the Meta custom toolset before Open XR became common, but now we've improved compatibility with Open XR which solves some issues in Steam VR. Previously, some users with less common setups didn't have access to all the buttons, even if they could play a significant portion of the game. That's now been fixed.
changedThe game will now try to autodetect the runtime being used by your setup and choose some recommended controller offsets when you start a new save game. But if you're switching setups in the middle of a save game or you just want to customize your aiming for better results, please take a look at the options in either the lobby or the pause menu to adjust the horizontal and vertical aiming to suit your preferences. If you're using Meta Link or Virtual Desktop with VDXR, then 0/0 tends to be good offset values. If you're using Open XR or Steam VR (which is running Open XR) then -50/30 are good starting values.
addedTo make it easier to jump back in, we've also added controller diagrams to the lobby to help remind you what the controls are for whatever stage in the game you've progressed too so far.
The Phoenix Gene was originally built on the Meta custom toolset before Open XR became common, but now we've improved compatibility with Open XR which solves some issues in Steam VR. Previously, some users with less common setups didn't have access to all the buttons, even if they could play a significant portion of the game. That's now been fixed.
The game will now try to autodetect the runtime being used by your setup and choose some recommended controller offsets when you start a new save game. But if you're switching setups in the middle of a save game or you just want to customize your aiming for better results, please take a look at the options in either the lobby or the pause menu to adjust the horizontal and vertical aiming to suit your preferences. If you're using Meta Link or Virtual Desktop with VDXR, then 0/0 tends to be good offset values. If you're using Open XR or Steam VR (which is running Open XR) then -50/30 are good starting values.
To make it easier to jump back in, we've also added controller diagrams to the lobby to help remind you what the controls are for whatever stage in the game you've progressed too so far.
Have fun, enjoy the experience... and if anyone has any issues, please let us know. We have a Discord you can reach us at and loads of other information about the game at http://thephoenixgene.com/