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Steam News6 January 20242y ago

January 6 Difficulty changes and bug fixes

Fixed an issue where trap textures in the maze section overlapped. Fixed an issue where items could not be picked up in some sections. The trap spawn rate in the maze section has been reduced by 50%.

Full notes

Full The Penguin Horror : Legacy of The pengcasso update

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What changed

1 fix0 additions1 change1 removal
  • Fixes
  • Balance
  • Gameplay
fixedFixed an issue where trap textures in the maze section overlapped. Fixed an issue where items could not be picked up in some sections.
removedThe trap spawn rate in the maze section has been reduced by 50%. Now, on Easy/Normal difficulties, once your stamina regeneration is complete (you can tell by whether the screen border blinks), you will no longer die if you are hit by a trap. Player movement speed reduction after being hit by a trap has been reduced from 66% to 33%. The time it takes for CCTV alarms to sound has increased by 75%. Pursuer's detection range reduced by 25%
changedWe apologize for causing you pain due to the unreasonable difficulty level and sloppy gameplay. We will do our best to show you our progress. thank you.
Player movement speed reduction after being hit by a trap66%33%Player movement speed reduction after being hit by a trap decreased, nerf

The Penguin Horror : Legacy of The pengcasso changes

fixedFixed an issue where trap textures in the maze section overlapped. Fixed an issue where items could not be picked up in some sections.
removedThe trap spawn rate in the maze section has been reduced by 50%. Now, on Easy/Normal difficulties, once your stamina regeneration is complete (you can tell by whether the screen border blinks), you will no longer die if you are hit by a trap. Player movement speed reduction after being hit by a trap has been reduced from 66% to 33%. The time it takes for CCTV alarms to sound has increased by 75%. Pursuer's detection range reduced by 25%
changedWe apologize for causing you pain due to the unreasonable difficulty level and sloppy gameplay. We will do our best to show you our progress. thank you.

Fixed an issue where trap textures in the maze section overlapped. Fixed an issue where items could not be picked up in some sections.

The trap spawn rate in the maze section has been reduced by 50%. Now, on Easy/Normal difficulties, once your stamina regeneration is complete (you can tell by whether the screen border blinks), you will no longer die if you are hit by a trap. Player movement speed reduction after being hit by a trap has been reduced from 66% to 33%. The time it takes for CCTV alarms to sound has increased by 75%. Pursuer's detection range reduced by 25%

We apologize for causing you pain due to the unreasonable difficulty level and sloppy gameplay. We will do our best to show you our progress. thank you.

Source

Steam News / 6 January 2024

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