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Steam News10 December 20241y ago

The Pegasus Expedition | Happi, Happi,… After Touch Patch is LIVE

Greetings, Directors! Not long ago we have released a big Happiness Update, but there are some issues that slipped through.

Full notes

Full The Pegasus Expedition update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Directors!

What changed

0 fixes0 additions3 changes0 removals
  • UI and audio
  • Server
  • Store
changedNew Features: - Drag and drop units in the player fleets now works without movement restriction. Previously both fleets must have been unmoved before the unit transfer. Just keep in mind that moving a unit to or from a garrison fleet is not allowed. - We have added a small frame color animation to dragging and dropping units, to indicate if it was a success or failure. - Now players are informed of the unknown video error and can use ESC to return to the main menu. In some cases, this could be caused by the Vertical Sync “Fast” option set via GPU Control Panel; so now a message is also displayed informing you of alternate options. Bug Fixes: - Destroying a structure from another culture could lead to notification with a wrong key displayed. - A player's production is now updated when a manual save is loaded. - Fixed a typo in Spy In the high command chain. - Fixed a bug causing wrong display of notifications when loading a saved game. - A star system indicator will no longer remain red after a battle was resolved in computer players' turn. - The remaining time of fleet repairs can no longer be a negative number. - Vsync uses a slightly different implementation now, which should fix various issues.
changedHuge thanks to all who keep giving us feedback about the game - and if you have anything to report, suggest or just want to chat, you are cordially invited to join our Discord server ; or, of course, we always monitor the Steam Discussions as well. And if you enjoy the game and want to truly support us, leave a positive review here on Steam!
changedhttps://store.steampowered.com/app/1521070/The_Pegasus_Expedition/

The Pegasus Expedition changes

changedNew Features: - Drag and drop units in the player fleets now works without movement restriction. Previously both fleets must have been unmoved before the unit transfer. Just keep in mind that moving a unit to or from a garrison fleet is not allowed. - We have added a small frame color animation to dragging and dropping units, to indicate if it was a success or failure. - Now players are informed of the unknown video error and can use ESC to return to the main menu. In some cases, this could be caused by the Vertical Sync “Fast” option set via GPU Control Panel; so now a message is also displayed informing you of alternate options. Bug Fixes: - Destroying a structure from another culture could lead to notification with a wrong key displayed. - A player's production is now updated when a manual save is loaded. - Fixed a typo in Spy In the high command chain. - Fixed a bug causing wrong display of notifications when loading a saved game. - A star system indicator will no longer remain red after a battle was resolved in computer players' turn. - The remaining time of fleet repairs can no longer be a negative number. - Vsync uses a slightly different implementation now, which should fix various issues.
changedHuge thanks to all who keep giving us feedback about the game - and if you have anything to report, suggest or just want to chat, you are cordially invited to join our Discord server ; or, of course, we always monitor the Steam Discussions as well. And if you enjoy the game and want to truly support us, leave a positive review here on Steam!
changedhttps://store.steampowered.com/app/1521070/The_Pegasus_Expedition/

Not long ago we have released a big Happiness Update, but there are some issues that slipped through. Fortunately, we have our diligent community and you managed to catch those bugs, making it possible for us to squish them!

New Features

- Drag and drop units in the player fleets now works without movement restriction. Previously both fleets must have been unmoved before the unit transfer. Just keep in mind that moving a unit to or from a garrison fleet is not allowed. - We have added a small frame color animation to dragging and dropping units, to indicate if it was a success or failure. - Now players are informed of the unknown video error and can use ESC to return to the main menu. In some cases, this could be caused by the Vertical Sync “Fast” option set via GPU Control Panel; so now a message is also displayed informing you of alternate options.

Bug Fixes

- Destroying a structure from another culture could lead to notification with a wrong key displayed. - A player's production is now updated when a manual save is loaded. - Fixed a typo in Spy In the high command chain. - Fixed a bug causing wrong display of notifications when loading a saved game. - A star system indicator will no longer remain red after a battle was resolved in computer players' turn. - The remaining time of fleet repairs can no longer be a negative number. - Vsync uses a slightly different implementation now, which should fix various issues.

Huge thanks to all who keep giving us feedback about the game - and if you have anything to report, suggest or just want to chat, you are cordially invited to join our Discord server; or, of course, we always monitor the Steam Discussions as well. And if you enjoy the game and want to truly support us, leave a positive review here on Steam!

https://store.steampowered.com/app/1521070/The_Pegasus_Expedition/

Source

Steam News / 10 December 2024

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