In this update1
Full notes
Full The Pegasus Expedition update
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Repeated intro
Greetings, Directors,
What changed
- Server
- Gameplay
- Fixes
- Balance
The Pegasus Expedition changes
The Pegasus Expedition has been out for a while now, and thanks to your feedback, we have been able to identify and fix multiple bugs and prepare some quality of life improvements too! We really appreciate it, so please, don't stop - keep reporting all the problems you find either here on Steam or share them on our Discord server.
As it's already been two weeks since we launched out of Early Access, we would love to know how you're enjoying the game so far! Let us know what choices you've made during the story, what you think about the different scenarios, and if any enemy fleets or the Biomass are giving you any trouble!
And if you like The Pegasus Expedition, don't forget to leave us a review!
Change Log:
Daras Tier-2 buildings resource costs now show up correctly
Fixed hire operative coming up while managing units
Fixed orbital shipyard complex not enabling unit construction
Fixed encounters triggering out-of-order in the purge campaign
Fixed issues with some resource costs being calculated wrong
Fixed issue where war with the Tamanin empire wouldn't trigger
Tier-2 and Tier-3 factories can now produce lower-tier ships in addition to their current ones
Fixed issue where enemy factions wouldn't show up on the overview
Fixed player getting into a war with players they don't know exist
Fixed pacify Ror quest to always point to the right system
Tweaked balancing in the purge campaign to make all choices more reasonable
Fixed issue where officer cap gained from story choices would disappear after save
Fixed issue where emergent encounters would not appear
Fixed issue with ai where it would not accept peace proposals it sends
Fleets will not take additional damage in hazards when loading game
Fixed achievements not triggering
Fixed fleet pathfinding around hazardous systems
Fixed station slots duplicating
Fixed issue with edict bonuses not applying
Source
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