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Steam News6 February 20206y ago

Patch 02/06/20

Hey everyone! Thank you all so much for playing The Pedestrian. We've been busy this past week fixing some bugs and making some improvements. There is still more that needs done, but one step at a time.

Full notes

Full The Pedestrian update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Thank you all so much for playing The Pedestrian. We've been busy this past week fixing some bugs and making some improvements. There is still more that needs done, but one step at a time.

What changed

4 fixes0 additions4 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
changedHey everyone! Thank you all so much for playing The Pedestrian. We've been busy this past week fixing some bugs and making some improvements. There is still more that needs done, but one step at a time.
fixedBug FixesFixed a bug where going into the options menu when you died caused player to be stuck and invisible
fixedBug FixesFixed a bug where props continued to function when in options menu
changedBug FixesAdjusted "Blue" colliders in the subway to avoid signs getting stuck
fixedBug FixesFixed animated objects sometimes playing multiple times or getting stuck in a loop
fixedBug FixesFixed transition to "Vein" level in innercity to avoid getting key stuck

Bug Fixes

  • Fixed a bug where going into the options menu when you died caused player to be stuck and invisible

  • Fixed a bug where props continued to function when in options menu

  • Adjusted "Blue" colliders in the subway to avoid signs getting stuck

  • Fixed animated objects sometimes playing multiple times or getting stuck in a loop

  • Fixed transition to "Vein" level in innercity to avoid getting key stuck

  • Changed "Dumber" level in innercity to have a crusher-button combination instead of key-door to remove ability to leave puzzle with key

Improvements

  • (Controller) Cursor move assist now ignores invalid node connections

  • (Controller) Removed cursor move assist when moving signs

  • Worked on compatiblility with demo version. First achievement transers to full version along with save file

Music Improvements

  • Finale music implemented (Was too quiet without any music)

  • University music now fades when you start leaving area instead of final puzzle (There could be a significant gap of time without any music)

  • Adjusted opening lobby music (Removed piano to make repetitive aspect less annoying)

  • Adjusted puzzlemode filters on music to not be as quiet

  • Small tweaks to subway last loop and final oneshot

  • Removed puzzlemode effect completely for "War" level in downtown coffee shop

Thanks so much for submitting your bug reports. We've been going through them and doing our best to resolve them. Have a wonderful week :)

NOTE! to macOS users. This patch is not going live for you. Your patch is going out at a later date. We've ran into an issue with macOS app approval and are working to resolve it.

Source

Steam News / 6 February 2020

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