HomeGamesUpdatesPricingMethodology
Steam News23 September 20241y ago

Second times update

Update: 1.Fixed a bug where the game would not correctly proceed to the ending if the boss and player died simultaneously. 2.Fixed a bug where the player could not stop moving after interacting with an NPC. 3.

Full notes

Full The Pauser update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • UI and audio
changedUpdate:
fixed1.Fixed a bug where the game would not correctly proceed to the ending if the boss and player died simultaneously. 2.Fixed a bug where the player could not stop moving after interacting with an NPC. 3.Fixed a button issue caused by different screen aspect ratios.

The Pauser changes

changedUpdate:
fixed1.Fixed a bug where the game would not correctly proceed to the ending if the boss and player died simultaneously. 2.Fixed a bug where the player could not stop moving after interacting with an NPC. 3.Fixed a button issue caused by different screen aspect ratios.

Update:

1.Fixed a bug where the game would not correctly proceed to the ending if the boss and player died simultaneously. 2.Fixed a bug where the player could not stop moving after interacting with an NPC. 3.Fixed a button issue caused by different screen aspect ratios.

Known Bugs:

1.If the player dies while holding a block, the walking animation may glitch after respawning. Please Try: After respawning, pick up the block again to return to normal.

2.Laser ad is triggered repeatedly. Temporary fix: Press "Esc" -> Main menu -> Continue game. Press the Windows key -> Close the game window -> Restart the game -> Continue game.

Source

Steam News / 23 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.