Full notes
Full The Pauser update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The Pauser changes
Update:
1.Fixed a bug where the game would not correctly proceed to the ending if the boss and player died simultaneously. 2.Fixed a bug where the player could not stop moving after interacting with an NPC. 3.Fixed a button issue caused by different screen aspect ratios.
Known Bugs:
1.If the player dies while holding a block, the walking animation may glitch after respawning. Please Try: After respawning, pick up the block again to return to normal.
2.Laser ad is triggered repeatedly. Temporary fix: Press "Esc" -> Main menu -> Continue game. Press the Windows key -> Close the game window -> Restart the game -> Continue game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
