Full notes
Full The Outer Islands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
The Outer Islands changes
I am excited to share that the demo for The Outer Islands is now available for download! Explore the stunning landscapes of Gondola Island and parts of Asylum Rock as you investigate the mysterious signal coming from the old radio tower. With adventure, puzzles, and peril around every corner, there’s plenty to discover.
Steam post imageCome try the demo NOW and gear up for more at the upcoming Steam Next Fest, where I will be participating this year!
Changelist (recent)
Camera removed for performance reasons
Deduction board system added to game
Deduction board submenu added to make finding clues easier
New monorail transportation system added to link islands more quickly
AGx lighting implemented with "golden age" lighting system
Greenhouse foliage heaviliy optimised for fps gains
Gondola Island structural and visual upgrades (major) inc new cliffs and details
Gondola Island monorail station and related animations added
Puzzles on Gondola Island tuned for more general play levels
Basement of keepers house now allows access to the underside of the Island correctly (fix)
New posters and informational props to highlight clues and puzzle solutions.
Secondary way to unlock upper island gate added to reduce doubling back for player
Clockwork Lounge added
Clockwork Ward 1 added
Engineer Station added
Monorail at Asylum Rock added
LSpace treatment areas added
Alternate route to Asylum added
New main puzzle in Greenhouse added
Storyline clues for Greenhouse implemented
Bracelet programmer system added
Patient Display Assistant (PDA) kiosks added
Health system reworked
Nurse system added
Orderly system added
AI pathing implemented and under test in main development branch (*)
Quite a lot of other things.
This raises the size of the demo (and the base branch release at this time) to just under 9 gigs in size. I realise this is large and this is because it is not fully optimized for size yet. I will be working over the next two months to bring down file sizes on the game. Some users with low GPU memory may have issues. If you do I suggest that you play the game on lower settings and reduce screen percentate render size. I am currently not adding DLSS 4.5 support, although I may choose to in the future.
Withing you happy exploring! If you find the secret way to the Asylum that accidentally bypasses the demo limitations then please be aware that it does just stop (its not finished...) I reserve the right to remove the secret method of getting into the Asylum whenever I want to if too many people find it / share it's location. Cris R
Source
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