HomeGamesUpdatesPricingMethodology
Steam News18 February 20242y ago

1.4

Some collisions with static enemies have been smoothed out to make the game's physics more suitable, and errors relating to the execution of the attack animation when the character is dying have been fixed.

Full notes

Full The Oldest Edda update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedSome collisions with static enemies have been smoothed out to make the game's physics more suitable, and errors relating to the execution of the attack animation when the character is dying have been fixed. I'm working to make the game more fun for everyone.

Some collisions with static enemies have been smoothed out to make the game's physics more suitable, and errors relating to the execution of the attack animation when the character is dying have been fixed. I'm working to make the game more fun for everyone.

Source

Steam News / 18 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.