What changed
0 fixes0 additions1 change0 removals
changed------------------------------------------ CHANGELOG THE NEXT PENELOPE 1.02 ------------------------------------------- [BUGFIX: SPRINGBOARD/JUMPS] Springboards should behave the same way at 20fps, 60fps, or even 120fps. They have been recoded from scratch. This should fix all funny behaviours like giant ship on screen. Also, to the few people who were getting stuck at the end of a jump due to inconsistent framerate, you are safe now. BUGFIX: Pause > restart could sometimes go bananas in tutorial level. Fixed BUGFIX: GUI > Interface elements displayed at wrong angle on few hardware. Fixed [GAMEPLAY: SPACE RUINS RACE MADE A BIT EASIER] A bit. Still not easy. Opponents are a bit slower (-5%). ONLY on this particular race... All opponents are now blocked the same way by moving rocks. [GAMEPLAY: THE LAST OPPONENT IS NOW TAGGED AS "LAST" ON SCREEN] This should avoid confusion when you pass him twice in a race. (is this the first one i just passed or...?) GAMEPLAY: faster restart on collision with lasers on the "KHARON" planet. ------------------------ NEXT UPDATE ------------------------ Urgent work on camera so people STREAMING the game and RECORDING it at the same time get a smooth experience. It won't be long, next update in 1 or 2 days! Thanks for reading!
The Next Penelope changes
changed------------------------------------------ CHANGELOG THE NEXT PENELOPE 1.02 ------------------------------------------- [BUGFIX: SPRINGBOARD/JUMPS] Springboards should behave the same way at 20fps, 60fps, or even 120fps. They have been recoded from scratch. This should fix all funny behaviours like giant ship on screen. Also, to the few people who were getting stuck at the end of a jump due to inconsistent framerate, you are safe now. BUGFIX: Pause > restart could sometimes go bananas in tutorial level. Fixed BUGFIX: GUI > Interface elements displayed at wrong angle on few hardware. Fixed [GAMEPLAY: SPACE RUINS RACE MADE A BIT EASIER] A bit. Still not easy. Opponents are a bit slower (-5%). ONLY on this particular race... All opponents are now blocked the same way by moving rocks. [GAMEPLAY: THE LAST OPPONENT IS NOW TAGGED AS "LAST" ON SCREEN] This should avoid confusion when you pass him twice in a race. (is this the first one i just passed or...?) GAMEPLAY: faster restart on collision with lasers on the "KHARON" planet. ------------------------ NEXT UPDATE ------------------------ Urgent work on camera so people STREAMING the game and RECORDING it at the same time get a smooth experience. It won't be long, next update in 1 or 2 days! Thanks for reading!
------------------------------------------- CHANGELOG THE NEXT PENELOPE 1.02 ------------------------------------------- [BUGFIX: SPRINGBOARD/JUMPS] Springboards should behave the same way at 20fps, 60fps, or even 120fps. They have been recoded from scratch. This should fix all funny behaviours like giant ship on screen. Also, to the few people who were getting stuck at the end of a jump due to inconsistent framerate, you are safe now.
BUGFIX
Pause > restart could sometimes go bananas in tutorial level.
Fixed BUGFIX
GUI > Interface elements displayed at wrong angle on few hardware.
Fixed [GAMEPLAY
SPACE RUINS RACE MADE A BIT EASIER] A bit. Still not easy. Opponents are a bit slower (-5%). ONLY on this particular race... All opponents are now blocked the same way by moving rocks. [GAMEPLAY: THE LAST OPPONENT IS NOW TAGGED AS "LAST" ON SCREEN] This should avoid confusion when you pass him twice in a race. (is this the first one i just passed or...?)
GAMEPLAY
faster restart on collision with lasers on the "KHARON" planet. ------------------------ NEXT UPDATE ------------------------ Urgent work on camera so people STREAMING the game and RECORDING it at the same time get a smooth experience. It won't be long, next update in 1 or 2 days! Thanks for reading!