The Necromancer's Tale
Steam News 16 August 20259mo ago

Patch Notes 1.190-1.194

Patch notes 1.190 Added into the home basement a small laboratory (see spoiler in patch notes in Discussion forum- spoilers are not enabled in announcements) Removed a potential soft-lock in chapter 14 (see spoiler in p…

Update log

Full The Necromancer's Tale update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

8 fixes5 additions1 change3 removals
  • Gameplay
  • Store
  • Fixes
addedAdded into the home basement a small laboratory (see spoiler in patch notes in Discussion forum- spoilers are not enabled in announcements)
removedRemoved a potential soft-lock in chapter 14 (see spoiler in patch notes in Discussion forum)
fixedFixed the descriptions of some items that were not listing their mana boosts when worn/held
removedRemoved shadows being cast from (some) ghosts
removedRemoved a potential soft-lock in chapter 9 (see spoiler in patch notes in Discussion forum)
addedAdded a minion command “all followers move to…”

Patch notes 1.190

  • Added into the home basement a small laboratory (see spoiler in patch notes in Discussion forum- spoilers are not enabled in announcements)

  • Removed a potential soft-lock in chapter 14 (see spoiler in patch notes in Discussion forum)

Patch notes 1.191

  • Fixed the descriptions of some items that were not listing their mana boosts when worn/held

  • Removed shadows being cast from (some) ghosts

  • Removed a potential soft-lock in chapter 9 (see spoiler in patch notes in Discussion forum)

Patch notes 1.192

  • Added a minion command “all followers move to…”

  • Added shortcut (CTRL+Click on mouse+keyboard, or LeftTrigger+Click on game controller/steam deck) for a minion to follow/unfollow

  • For game controller, mapped D-Pad left+right to move the mouse pointer across the control bar icons (except during conversation, or when then the D-Pad is being used to move through a menu, etc.)

  • During combat, up+down on the D-Pad moves between the magic bar and the main control bar

  • Fixed a couple of issues that could happen if you interact with someone too quickly after entering/exiting a building when a scripted sequence (cutscene) is about to happen

  • Fixed a possible soft-lock during the 1st night drinking with Diedrik scene, if you’re clicking very fast through the conversation

  • Fixed it so you don’t remove the death-shroud after Repair or Rejuvenate, if you were wearing it when starting the ritual

Patch notes 1.193

  • Added an ‘unstuck’ button in the Escape menu, to use if you’re stuck somehow on world geometry- you get moved to a nearby valid spot.

  • Fixed a problem with Sofia or Albrecht following you at home and trying to walk into the basement

  • Stopped Sofia getting stuck in the hug animation

Patch notes 1.194

  • Fixed a bug that made you lose story-mode (auto resolved) combats if your opponents’ total combat rating was negative

  • Made it so that autosave doesn’t happen during an inventory-item-drag

  • Fixed a logic error in the narrative that could stop you being able to cut Vittoria’s hair

  • Added a message to explain why you can’t talk to (most) NPCs if you have undead minions nearby

  • Fixed the internal door in the keep leading to the ballroom (it should be closed during chapter 9 and open during chapter 10)

Source

Steam News / 16 August 2025

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