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Steam News4 February 20251y ago

Update 1.0.41

Improved game ergonomy: * Reduced cooldown between quick turns. * Possibility to return to the aiming position during the transition aiming -> idle / movement animation.

Full notes

Full THE MUTE HOUSE update

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What changed

2 fixes0 additions1 change0 removals
  • Balance
  • Fixes
  • Gameplay
changedImproved game ergonomy: * Reduced cooldown between quick turns. * Possibility to return to the aiming position during the transition aiming -> idle / movement animation. * It is no longer necessary to press the aim input again to return to the aiming position after a hit from the boss Christy. * Very slight cooldown reduction between rifle shots. * Having the golden gun in the inventory no longer requires you to collect the basic handgun to access the boiler room at the end of the game.
fixedBugfix: * It is no longer possible to do quick turn while reloading the rifle. * Fixed an issue with Amber's animation triggering in the tunnel.
fixedHotfix: The zombies cutscene is well triggered if the player enters the boiler room with the golden gun at the end of the game.

THE MUTE HOUSE changes

changedImproved game ergonomy: * Reduced cooldown between quick turns. * Possibility to return to the aiming position during the transition aiming -> idle / movement animation. * It is no longer necessary to press the aim input again to return to the aiming position after a hit from the boss Christy. * Very slight cooldown reduction between rifle shots. * Having the golden gun in the inventory no longer requires you to collect the basic handgun to access the boiler room at the end of the game.
fixedBugfix: * It is no longer possible to do quick turn while reloading the rifle. * Fixed an issue with Amber's animation triggering in the tunnel.
fixedHotfix: The zombies cutscene is well triggered if the player enters the boiler room with the golden gun at the end of the game.
  • Improved game ergonomy* Reduced cooldown between quick turns. * Possibility to return to the aiming position during the transition aiming -> idle / movement animation. * It is no longer necessary to press the aim input again to return to the aiming position after a hit from the boss Christy. * Very slight cooldown reduction between rifle shots. * Having the golden gun in the inventory no longer requires you to collect the basic handgun to access the boiler room at the end of the game.
  • Bugfix* It is no longer possible to do quick turn while reloading the rifle. * Fixed an issue with Amber's animation triggering in the tunnel.

Hotfix: The zombies cutscene is well triggered if the player enters the boiler room with the golden gun at the end of the game.

Source

Steam News / 4 February 2025

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