Repeated intro
Hey everyone, it’s time for a new update!
What changed
1 fix3 additions0 changes0 removals
addedHey everyone, it’s time for a new update!
fixedThe Muller-Powell Principle: Foreword Update #2 Changelist:General: - Increased player’s crouching speed - Added an option for changing movement controls to any you want - Added a visual when you try to pick up a fast-flying object - Fixed an issue with reflected door signs - Fixed other major bugs
addedThe Muller-Powell Principle: Foreword Update #2 Changelist:The prologue: - Added dialogue backlog in the pause menu
addedThe Muller-Powell Principle: Foreword Update #2 Changelist:The station: - Reduced the distance to the shaft with the falling barrels, so it’s now more clear that you can reach them - Set custom control “instant gun discharge” for the R button (only for the new players) - Increased time for gun discharging tutorial - We’ve cut some of Eugene’s lines to match the game setting better - Improved visual indication for some objects in the game - Changed some objects to avoid player’s misleading
THE MULLER-POWELL PRINCIPLE: Foreword changes
addedHey everyone, it’s time for a new update!
fixedGeneral: - Increased player’s crouching speed - Added an option for changing movement controls to any you want - Added a visual when you try to pick up a fast-flying object - Fixed an issue with reflected door signs - Fixed other major bugs
addedThe prologue: - Added dialogue backlog in the pause menu
addedThe station: - Reduced the distance to the shaft with the falling barrels, so it’s now more clear that you can reach them - Set custom control “instant gun discharge” for the R button (only for the new players) - Increased time for gun discharging tutorial - We’ve cut some of Eugene’s lines to match the game setting better - Improved visual indication for some objects in the game - Changed some objects to avoid player’s misleading
We’ve considered your invaluable feedback about the Foreword, and here are a few changes we’d like to present to you.
The Muller-Powell Principle: Foreword Update #2 Changelist:
General: - Increased player’s crouching speed - Added an option for changing movement controls to any you want - Added a visual when you try to pick up a fast-flying object - Fixed an issue with reflected door signs - Fixed other major bugs
The prologue: - Added dialogue backlog in the pause menu
The station: - Reduced the distance to the shaft with the falling barrels, so it’s now more clear that you can reach them - Set custom control “instant gun discharge” for the R button (only for the new players) - Increased time for gun discharging tutorial - We’ve cut some of Eugene’s lines to match the game setting better - Improved visual indication for some objects in the game - Changed some objects to avoid player’s misleading
As always, let us know what you think! And thanks for all your support and anticipation!