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Steam News29 July 20261mo ago

Patch 1.02 - Block Ability & Hotfixes

Hello explorers, It's been a couple of weeks since the launch of The Mound: Omen of Cthulhu.

In this update6

Full notes

Full The Mound: Omen of Cthulhu update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition9 changes0 removals
  • Balance
  • UI and audio
  • Fixes
  • Gameplay
changedIt's been a couple of weeks since the launch of The Mound: Omen of Cthulhu. We hope you've been enjoying the special kind of chaos that can only be brought by cosmic entities beyond our understanding and if you think you've started to understand how things work, then we're going to have to do something about that.
changedWe're aware that this could have a big effect on the balance and difficulty of the game. So we're going to be monitoring how it lands, so sound off in the comments section about how it feels in-game.
fixedCritical / Important:Fix for players seeing low performance in Ultra Settings when re-launching the game
fixedCritical / Important:Fix for multiple enemies of the same class spawning in some missions
addedCritical / Important:New block function (Q on Keyboard or RB/R1 on controller)
fixedCritical / Important:Fixed Saints not loading after missions (which was introduced in patch 1)

The Mound: Omen of Cthulhu changes

changedIt's been a couple of weeks since the launch of The Mound: Omen of Cthulhu. We hope you've been enjoying the special kind of chaos that can only be brought by cosmic entities beyond our understanding and if you think you've started to understand how things work, then we're going to have to do something about that.
changedWe're aware that this could have a big effect on the balance and difficulty of the game. So we're going to be monitoring how it lands, so sound off in the comments section about how it feels in-game.
fixedFix for players seeing low performance in Ultra Settings when re-launching the game
fixedFix for multiple enemies of the same class spawning in some missions
addedNew block function (Q on Keyboard or RB/R1 on controller)

Hello explorers,

It's been a couple of weeks since the launch of The Mound: Omen of Cthulhu. We hope you've been enjoying the special kind of chaos that can only be brought by cosmic entities beyond our understanding and if you think you've started to understand how things work, then we're going to have to do something about that.

Foreshadowing aside, we've had a lot of feedback about the tools players have at their disposal to deal with the Mound. This is a short patch, but with some big changes. The largest of which is the addition of a block ability, that will help you avoid getting overrun by the creatures coming for you.

We're aware that this could have a big effect on the balance and difficulty of the game. So we're going to be monitoring how it lands, so sound off in the comments section about how it feels in-game.

1.02 Patch Notes

Critical / Important:

  • Fix for players seeing low performance in Ultra Settings when re-launching the game

  • Fix for multiple enemies of the same class spawning in some missions

  • Progress recovery tool for all platforms based on achievement / trophies progress.

  • New block function (Q on Keyboard or RB/R1 on controller)

  • Fixed Saints not loading after missions (which was introduced in patch 1)

  • Fixed no knives appearing when playing the game in Single-Player

Improvements / Minor changes:

  • Reduced Saints blessing costs

  • Slight increase for tokens given for contract tiers

  • Rescuing a character in the mainland means a contract is successful regardless of whether or not the treasure was returned

  • Migo enemy captures players for less time in Single-Player

  • Fixed weapon appearance in ultrawide configurations

  • Captain now uses some dialogue lines which were previously not being used

  • Fix for torches losing flame

  • Improvements to local voice (some issues remain that we're looking into)

Console

  • Fix for losing progress on PS5

Last Chance Launch Offer!

As a reminder, our launch discount, the 20% off on Steam generated by our community, ends today. It's your last chance to get in on this offer! There's more to come for the Mound, and the dev team is hard at work. Making changes based on your feedback (hello block ability). So if you like what you see, join the expedition, and we'll see you on the island.

The Mound Omen of Cthulhu

Share your thoughts in the forums or on our Discord - we're listening.

The Mound: Omen of Cthulhu - out now on Steam, PS5 and Xbox Series X|S.

🧭 Join the Galleon

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Source

Steam News / 29 July 2026

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