Full notes
Full The Moonstone Equation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
A small update to address a few issues that have built up since the last release.
Updates
Fixed a potential soft lock in one of the early-game NPC conversations
Fixed the rest of the achievements (it should give you them on your next load if you're supposed to already have them)
Significantly reduced and refined the 'edge-of-ledge' movement code. It's much nicer now.
Added the ability to skip most cut-scenes for those people that like that sort of thing ('Return' on keyboard, 'B' on gamepad)
As I said in previous update, I'm not putting anywhere near as many hours into Moonstone Equation as I used to (so I can work on new stuff) so it will probably be a long time before there's another update (unless some new terrible bug is discovered).
As ever, I'll always be checking the community hub, social media and all my emails so you can still make sure I hear you if you have any ideas or issues. I'm also not totally ruling out more content in the future (It's just very unlikely)
Thank you again for all your amazing support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
