Full notes
Full The Moon Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
In this patch, we have fixed the issue with the shield animation automatically not activating after using the block skill by pressing or holding the Block button.
We have also resolved the problem with turrets getting stuck in the lock system after their death.
Furthermore, we have fixed the random monster spawn on the 2nd boss, allowing you to enjoy the game without any unpleasant surprises.
Last but not least, we have addressed the bug that prevented players from seeing the secret animation on level 3 when the inventory was open.
Thank you for your continuous support and feedback. We will continue to work on improving the game and enhancing your gameplay experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
