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Steam News5 February 20224y ago

Atualização Acesso Antecipado 0.2a

Developer notes Hey Adventurers! This week's update, in addition to more bugfixes, contains the first of multiple planned reworks to the user interface.

In this update4

Full notes

Full The Monstrous Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions6 changes1 removal
  • UI and audio
  • Fixes
  • Gameplay
changedDeveloper notesThis week's update, in addition to more bugfixes, contains the first of multiple planned reworks to the user interface. One of the feedbacks I received the most was that the information that the interface presents is not enough, making the game more complicated than it should. I agree that I can do better in this regard, and I hope that the changes you will see will be a good example of what's to come.
fixedBugfixesFixed translation error in the Town Center tutorial window
fixedBugfixesFixed translation error in the farm tutorial window
fixedBugfixesFixed translation error in the Quarry window
fixedBugfixesFixed bug where the camera controls were still active while entering city name
fixedBugfixesFixed a bug where the food variety bonus icon in the house window could be clicked like a button
Meat production per cycle on the ranch3015Meat production per cycle on the ranch decreased, nerfSilk produced per per cycle on the ranch58Silk produced per per cycle on the ranch increased, buffWheat consumed in the mill per production cycle510Wheat consumed in the mill per production cycle increased, buffFlour produced in the mill per production cycle13Flour produced in the mill per production cycle increased, buff

The Monstrous Frontier changes

changedThis week's update, in addition to more bugfixes, contains the first of multiple planned reworks to the user interface. One of the feedbacks I received the most was that the information that the interface presents is not enough, making the game more complicated than it should. I agree that I can do better in this regard, and I hope that the changes you will see will be a good example of what's to come.
fixedFixed translation error in the Town Center tutorial window
fixedFixed translation error in the farm tutorial window
fixedFixed translation error in the Quarry window
fixedFixed bug where the camera controls were still active while entering city name

Developer notes

Hey Adventurers!

This week's update, in addition to more bugfixes, contains the first of multiple planned reworks to the user interface. One of the feedbacks I received the most was that the information that the interface presents is not enough, making the game more complicated than it should. I agree that I can do better in this regard, and I hope that the changes you will see will be a good example of what's to come.

Bugfixes

  • Fixed translation error in the Town Center tutorial window

  • Fixed translation error in the farm tutorial window

  • Fixed translation error in the Quarry window

  • Fixed bug where the camera controls were still active while entering city name

  • Fixed a bug where the food variety bonus icon in the house window could be clicked like a button

User Interface

New resource bar

A new resource bar has been implemented in the upper left corner of the screen. It now represents a much more centralized way to show essential information such as population, job vacancies, resources and their estimated yield per turn, etc. Resources are categorized into columns based on the Tier in which they become available. You can expand and collapse these columns by clicking on the citizen portrait at the top.

With this implementation the old resource bar and the lower resource menu were removed as they became redundant.

Balancing

  • Meat production per cycle on the ranch reduced to 15 (from 30)

  • Silk produced per per cycle on the ranch increased to 8 (from 5)

  • Wheat consumed in the mill per production cycle increased to 10 (from 5)

  • Flour produced in the mill per production cycle increased to 3 (from 1)

  • Dungeon Mouse attack animation speed increased by 50%

Source

Steam News / 5 February 2022

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