As the full moon rises over the city, a new terror joins the fray. It's the Werewolf! The Werewolf is a monster all about changing back between his human and wolf form.
Full notes
Full The Monster Within update
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What changed
1 fix3 additions0 changes0 removals
Gameplay
Balance
addedAs the full moon rises over the city, a new terror joins the fray.
addedBut that's not all, there's also two new theme packs in this update, unlocked by winning on blood level six or higher. Here's a full list of the changes:
addedNew Content: Added new monster, Werewolf Added monster new theme pack, Werewolf EX Added new night theme pack, Light Added new day theme pack, Darkness Added new Vampire-Werewolf mashup monster, Werepire Added new skits for werewolf Added selection screen for mashup round. (Right now this is only for Vampire choosing to play as Lich or Werepire)
fixedChanges and Bug Fixes: Lowered initial enemy health slightly Fixed a bug that made the buy pile cards not snap back to their original positions after being dragged around. Fixed a bug that allowed to select the affliction you picked round 1 again later Break Character now draw 3 cards on it's flipped face. (This is technically a bug fix since it always was supposed to do this). Added an icon on health bar to show how far below 0 health you can survive (this is important for this update since Werewolf loves raising his minimum health)
The Monster Within changes
addedAs the full moon rises over the city, a new terror joins the fray.
addedBut that's not all, there's also two new theme packs in this update, unlocked by winning on blood level six or higher. Here's a full list of the changes:
addedNew Content: Added new monster, Werewolf Added monster new theme pack, Werewolf EX Added new night theme pack, Light Added new day theme pack, Darkness Added new Vampire-Werewolf mashup monster, Werepire Added new skits for werewolf Added selection screen for mashup round. (Right now this is only for Vampire choosing to play as Lich or Werepire)
fixedChanges and Bug Fixes: Lowered initial enemy health slightly Fixed a bug that made the buy pile cards not snap back to their original positions after being dragged around. Fixed a bug that allowed to select the affliction you picked round 1 again later Break Character now draw 3 cards on it's flipped face. (This is technically a bug fix since it always was supposed to do this). Added an icon on health bar to show how far below 0 health you can survive (this is important for this update since Werewolf loves raising his minimum health)
As the full moon rises over the city, a new terror joins the fray.
It's the Werewolf! The Werewolf is a monster all about changing back between his human and wolf form. Can you master his unique mechanics and hunt down your prey? Also in this update is the werewolf-vampire mashup monster, the Werepire! (We're very creative at naming things here at GMO Free Games).
But that's not all, there's also two new theme packs in this update, unlocked by winning on blood level six or higher. Here's a full list of the changes:
1.2:
New Content: Added new monster, Werewolf Added monster new theme pack, Werewolf EX Added new night theme pack, Light Added new day theme pack, Darkness Added new Vampire-Werewolf mashup monster, Werepire Added new skits for werewolf Added selection screen for mashup round. (Right now this is only for Vampire choosing to play as Lich or Werepire)
Changes and Bug Fixes: Lowered initial enemy health slightly Fixed a bug that made the buy pile cards not snap back to their original positions after being dragged around. Fixed a bug that allowed to select the affliction you picked round 1 again later Break Character now draw 3 cards on it's flipped face. (This is technically a bug fix since it always was supposed to do this). Added an icon on health bar to show how far below 0 health you can survive (this is important for this update since Werewolf loves raising his minimum health)
Sorry this update was a little late, we're starting work on the Warlock right away to make sure we keep to our roadmap. We hope you're all enjoying the game as much as we enjoy making it!