In this update2
Full notes
Full The Meter is Running update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! This patch focuses on more believable taxi routing, safer save loading, some controller tweaks and several economy balance adjustments.
What changed
- Balance
- Gameplay
- Fixes
The Meter is Running changes
Fixes
Taxis now choose routes by estimated travel time instead of raw distance. They may take a slightly longer road when it gets the passenger there faster.
Fixed old saves sometimes inheriting signatures or daily financial records from the wrong game sessions.
When multiple controllers are connected, the game now keeps using the controller you are actively playing with instead of switching unexpectedly.
Dispatch and vehicle-service tutorial instructions now adapt correctly between mouse and controller controls.
A negative closing cash balance is now shown in red in the day ending notebook.
Balance Changes
Passive repair and cleaning rate at the home base has been slightly reduced. Repair and cleaning services should now remain meaningful instead of being replaced by short idle periods.
The Slick trait was a little bit overpowered, it no longer reduces negative rating results. Its mood, tip, service-quality and inspector benefits are unchanged.
Friday tax choices have been reworked;
Pull some strings to get a discount: requires 20 Reputation; pay 85% and lose 20 Reputation.
Cook the books to underreport weekly earnings: requires 35 Reputation; pay 70%, lose 35 Reputation and lose 1.5 Rating.
Source
Changelog.gg summarizes and formats this update. How we read updates.
