Full notes
Full The Meter is Running update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
The Meter is Running changes
Hi folks! This update brings a much-requested fallback for returning players to jump back right into Endless Mode, alongside some critical performance and accessibility fixes.
- Fresh Endless RunIf you've beaten the game in the past but no longer have an active endless save (e.g., you beat the campaign before Endless Mode existed), you are no longer locked out! You can now start a brand-new Endless Shift directly from the main menu. You'll start right on Day 16 with a clean slate, no debt, the default two-driver roster, and a ₺5,000 war chest to get you rolling.
Discrete GPU Fix: We've pushed a fix for dual-GPU Windows laptops where the game would mistakenly run on the integrated graphics which caused performance drops even in high-end machines. To remedy this, the game now actively forces the high-performance GPU across the board.
- Window Accessibility Scaling FixAddressed a issue where UI scaling (125%, 150%, etc.) would cause the game window to spawn larger than the screen and hang off the edges. The game now correctly detects your scaled display bounds and center itself accordingly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
