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Steam News10 June 20262mo ago

1.2.2 Patch Notes

Hi folks! This update brings a much-requested fallback for returning players to jump back right into Endless Mode, alongside some critical performance and accessibility fixes.

Full notes

Full The Meter is Running update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
changedHi folks! This update brings a much-requested fallback for returning players to jump back right into Endless Mode, alongside some critical performance and accessibility fixes.
addedFresh Endless Run: If you've beaten the game in the past but no longer have an active endless save (e.g., you beat the campaign before Endless Mode existed), you are no longer locked out! You can now start a brand-new Endless Shift directly from the main menu. You'll start right on Day 16 with a clean slate, no debt, the default two-driver roster, and a ₺5,000 war chest to get you rolling.
changedDiscrete GPU Fix: We've pushed a fix for dual-GPU Windows laptops where the game would mistakenly run on the integrated graphics which caused performance drops even in high-end machines. To remedy this, the game now actively forces the high-performance GPU across the board.
fixedWindow Accessibility Scaling Fix: Addressed a issue where UI scaling (125%, 150%, etc.) would cause the game window to spawn larger than the screen and hang off the edges. The game now correctly detects your scaled display bounds and center itself accordingly.

The Meter is Running changes

changedHi folks! This update brings a much-requested fallback for returning players to jump back right into Endless Mode, alongside some critical performance and accessibility fixes.
addedFresh Endless Run: If you've beaten the game in the past but no longer have an active endless save (e.g., you beat the campaign before Endless Mode existed), you are no longer locked out! You can now start a brand-new Endless Shift directly from the main menu. You'll start right on Day 16 with a clean slate, no debt, the default two-driver roster, and a ₺5,000 war chest to get you rolling.
changedDiscrete GPU Fix: We've pushed a fix for dual-GPU Windows laptops where the game would mistakenly run on the integrated graphics which caused performance drops even in high-end machines. To remedy this, the game now actively forces the high-performance GPU across the board.
fixedWindow Accessibility Scaling Fix: Addressed a issue where UI scaling (125%, 150%, etc.) would cause the game window to spawn larger than the screen and hang off the edges. The game now correctly detects your scaled display bounds and center itself accordingly.

Hi folks! This update brings a much-requested fallback for returning players to jump back right into Endless Mode, alongside some critical performance and accessibility fixes.

  • Fresh Endless RunIf you've beaten the game in the past but no longer have an active endless save (e.g., you beat the campaign before Endless Mode existed), you are no longer locked out! You can now start a brand-new Endless Shift directly from the main menu. You'll start right on Day 16 with a clean slate, no debt, the default two-driver roster, and a ₺5,000 war chest to get you rolling.
  • Discrete GPU Fix: We've pushed a fix for dual-GPU Windows laptops where the game would mistakenly run on the integrated graphics which caused performance drops even in high-end machines. To remedy this, the game now actively forces the high-performance GPU across the board.

  • Window Accessibility Scaling FixAddressed a issue where UI scaling (125%, 150%, etc.) would cause the game window to spawn larger than the screen and hang off the edges. The game now correctly detects your scaled display bounds and center itself accordingly.

Source

Steam News / 10 June 2026

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