HomeGamesUpdatesPricingMethodology
Steam News25 June 201511y ago

Update: New Area, New NPCs, New Lights

Hello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town.

Full notes

Full The Memory of Eldurim update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town. Soon it will be used for quests and more. We have also added in 6 new NPCs in the town. The first portion of a much larger quest is implemented and the NPCs will comment and contribute to this quest. The second half of the quest will follow shortly. We have also added in lanterns and torches. We are planning on making certain areas dark and light will be a resource that you will have to manage. This feeling already exists during the Deathblood boss. It will be used in additional areas. Much more work has gone into the archives. As the screen shot indicates the area is really starting to shape up. We are getting close. More story line work has been done. We will soon be able to advance the main quest line and have much more for the player to do to aid the poor Eldurii. Some of the existing quest will be slightly re-written. Also, more NPCs are commenting on the lore of the game and soon even more will be added in. We'll see you with another update soon. Thanks guys.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town. Soon it will be used for quests and more. We have also added in 6 new NPCs in the town. The first portion of a much larger quest is implemented and the NPCs will comment and contribute to this quest. The second half of the quest will follow shortly. We have also added in lanterns and torches. We are planning on making certain areas dark and light will be a resource that you will have to manage. This feeling already exists during the Deathblood boss. It will be used in additional areas. Much more work has gone into the archives. As the screen shot indicates the area is really starting to shape up. We are getting close. More story line work has been done. We will soon be able to advance the main quest line and have much more for the player to do to aid the poor Eldurii. Some of the existing quest will be slightly re-written. Also, more NPCs are commenting on the lore of the game and soon even more will be added in. We'll see you with another update soon. Thanks guys.

The Memory of Eldurim changes

addedHello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town. Soon it will be used for quests and more. We have also added in 6 new NPCs in the town. The first portion of a much larger quest is implemented and the NPCs will comment and contribute to this quest. The second half of the quest will follow shortly. We have also added in lanterns and torches. We are planning on making certain areas dark and light will be a resource that you will have to manage. This feeling already exists during the Deathblood boss. It will be used in additional areas. Much more work has gone into the archives. As the screen shot indicates the area is really starting to shape up. We are getting close. More story line work has been done. We will soon be able to advance the main quest line and have much more for the player to do to aid the poor Eldurii. Some of the existing quest will be slightly re-written. Also, more NPCs are commenting on the lore of the game and soon even more will be added in. We'll see you with another update soon. Thanks guys.

Source

Steam News / 25 June 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.