HomeGamesUpdatesPricingMethodology
Steam News9 August 202511mo ago

Optimization and Bug Fix Attempts (1.1.5.5)

Changed the slot machine loot drop logic from providing a variable to location to directly writing the position, converting location to transform instead of using set transform, attempting to fix the issue of items not

Full notes

Full The Maze Survivor: The 9th Entrants update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
changedChanged the slot machine loot drop logic from providing a variable to location to directly writing the position, converting location to transform instead of using set transform, attempting to fix the issue of items not dropping.
fixedFixed the issue of the giant cube causing armor collision problems.
fixedFixed the cloud save bug. However, if you have previously attempted to sync on a new computer, you need to manually delete your save files for the fix to take full effect. Save folder: C:\Users\(Your Username)\AppData\Local\UncannyLabyrinth\Saved\SaveGames
changedRedesigned collisions for many objects that were using complex collision as simple collision, as this often caused clipping issues. This large-scale optimization reduces the chance of clipping.

The Maze Survivor: The 9th Entrants changes

changedChanged the slot machine loot drop logic from providing a variable to location to directly writing the position, converting location to transform instead of using set transform, attempting to fix the issue of items not dropping.
fixedFixed the issue of the giant cube causing armor collision problems.
fixedFixed the cloud save bug. However, if you have previously attempted to sync on a new computer, you need to manually delete your save files for the fix to take full effect. Save folder: C:\Users\(Your Username)\AppData\Local\UncannyLabyrinth\Saved\SaveGames
changedRedesigned collisions for many objects that were using complex collision as simple collision, as this often caused clipping issues. This large-scale optimization reduces the chance of clipping.

Changed the slot machine loot drop logic from providing a variable to location to directly writing the position, converting location to transform instead of using set transform, attempting to fix the issue of items not dropping.

Attempted to fix a bug where the giant door could crush the player and destroy the player character’s information.

Fixed the issue of the giant cube causing armor collision problems.

Fixed the cloud save bug. However, if you have previously attempted to sync on a new computer, you need to manually delete your save files for the fix to take full effect. Save folder: C:\Users\(Your Username)\AppData\Local\UncannyLabyrinth\Saved\SaveGames

Redesigned collisions for many objects that were using complex collision as simple collision, as this often caused clipping issues. This large-scale optimization reduces the chance of clipping.

Source

Steam News / 9 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.