Full notes
Full The Maze of Zabendo update
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Repeated intro
Hello everybody! I hope you are having a great day! After a long time me Adriano the developer of Zabendo and owner of Games Studio Dreams I would like to share some changes i made to the game during this time.
What changed
- Gameplay
- UI and audio
- Performance
The Maze of Zabendo changes
1 - The characters: I have mentioned previously the characters would be Billboards but the result no great, and i decided use the 3D models in the game, and i like the result! Now the character will be 3D.
2 - changes in procedural generation: I too made changes in the procedural generation of game, the procedural generation before worked with pre-made rooms with some points in specific places of room to create another pre-made room, but i too don't like the result and and I tried again, now the procedural generation make a corridor that helps create the pre-made rooms, this to me it was very good and organized.
3 - Voice acting: Initially, the game would not have voice acting but i decided change this after meeting a voice actor very sympathetic. For now only the Zabendo and the protagonist Theodore Abescar have voice acting but in future i want to do more characters with voice acting.
4 - Optimization / Graphics: How any other game there has to be good graphics and otimization of course This depends on the developers you ideas, i had this in me mind but i forgot que the optimization not only valid for the graphics and polygons of 3D models but in game. Knowing this i making a optimization system for the game this can increase development time but this it very necessary in game.
That's all! Thank you for reading i hope to see you in coming soon goodbye!
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