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Steam News28 July 20223y ago

Devlog #7: July update, new lever system & various improvements

Hey Sinners, I spent the past couple of weeks implementing a lot of feedback you provided during and after the beta.

Full notes

Full The Matriarch update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Sinners,

What changed

0 fixes3 additions4 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Balance
changedI spent the past couple of weeks implementing a lot of feedback you provided during and after the beta.
addedNew Features
addedThe big new thing is the rework of the lever system, in an effort to prevent the sinners from instantly going underground to dig and win too fast, without having to cooperate much, I replaced the previous lever with new ones which not only require to be found but also set on the right number. The combination that opens the exit is progressively revealed each round, and someone will have to take some risk to find it!
changedThe interacting / reporting UI has been reworked
addedNew menu for controls
changedImproved chat (movement correctly works after sending a message)

The Matriarch changes

changedI spent the past couple of weeks implementing a lot of feedback you provided during and after the beta.
addedNew Features
addedThe big new thing is the rework of the lever system, in an effort to prevent the sinners from instantly going underground to dig and win too fast, without having to cooperate much, I replaced the previous lever with new ones which not only require to be found but also set on the right number. The combination that opens the exit is progressively revealed each round, and someone will have to take some risk to find it!
changedThe interacting / reporting UI has been reworked
addedNew menu for controls

I spent the past couple of weeks implementing a lot of feedback you provided during and after the beta.

New Features

  • The big new thing is the rework of the lever system, in an effort to prevent the sinners from instantly going underground to dig and win too fast, without having to cooperate much, I replaced the previous lever with new ones which not only require to be found but also set on the right number. The combination that opens the exit is progressively revealed each round, and someone will have to take some risk to find it!

  • More timer options (45s & 75s)

  • Nun names are sorted alphabetically in the book

  • The interacting / reporting UI has been reworked

  • New menu for controls

  • The names of Sinner are now green

  • When you're sent back to the main menu after the Host disconnected, you now receive a message 'Lost connection with Host'

  • To ensure balanced games, there are now recommended settings based on the number of players

Bug fixes

  • Improved chat (movement correctly works after sending a message)

  • 'Press F' correctly disappears when activating a lever

  • Ping should show the correct value instead of 9999

  • Names of sacrificed nuns don't stack anymore on top of each other

  • Characters are not wrongly displayed on top of certain decor elements (like the apple tree) anymore

  • Devices that are bought in the game lobby are not saved properly

Finally, after 1 year of developing the game, I'm happy to see that the Matriarch made it to the top 500 most wish-listed upcoming games on Steam, the game is slowly getting ready for the release, more to come soon!

Enjoy the week-end, cheers!

Chewa

Source

Steam News / 28 July 2022

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