Full notes
Full The Matriarch update
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Repeated intro
Hey Sinners,
What changed
- Compatibility
- Gameplay
- UI and audio
- Balance
The Matriarch changes
I spent the past couple of weeks implementing a lot of feedback you provided during and after the beta.
New Features
The big new thing is the rework of the lever system, in an effort to prevent the sinners from instantly going underground to dig and win too fast, without having to cooperate much, I replaced the previous lever with new ones which not only require to be found but also set on the right number. The combination that opens the exit is progressively revealed each round, and someone will have to take some risk to find it!
More timer options (45s & 75s)
Nun names are sorted alphabetically in the book
The interacting / reporting UI has been reworked
New menu for controls
The names of Sinner are now green
When you're sent back to the main menu after the Host disconnected, you now receive a message 'Lost connection with Host'
To ensure balanced games, there are now recommended settings based on the number of players
Bug fixes
Improved chat (movement correctly works after sending a message)
'Press F' correctly disappears when activating a lever
Ping should show the correct value instead of 9999
Names of sacrificed nuns don't stack anymore on top of each other
Characters are not wrongly displayed on top of certain decor elements (like the apple tree) anymore
Devices that are bought in the game lobby are not saved properly
Finally, after 1 year of developing the game, I'm happy to see that the Matriarch made it to the top 500 most wish-listed upcoming games on Steam, the game is slowly getting ready for the release, more to come soon!
Enjoy the week-end, cheers!
Chewa
Source
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