Roadmap going forward Do I even need to put anything here? Look at that image. Look at how lovely it is.
Full notes
Full The Many Deaths of Lily Kosen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions5 changes0 removals
Store
Maps
Compatibility
changedRoadmap going forwardDo I even need to put anything here? Look at that image. Look at how lovely it is. As of recently, I've gotten the remaining artwork for the game - some of which you can see on the store page and socials - and finished putting the entirety of the game's script into Ren'Py.
changedRoadmap going forwardThere's only two things to go at this stage that are holding back from releasing, namely:
changedRoadmap going forwardGetting feedback from beta testers - I'm certainly pleased with the game, but to be the best product it can be I'll need extra pairs of eyes
changedRoadmap going forwardMaking rewrites and changes based on beta testers. With a bit of luck this won't be anything too large - the game already had one version go through a round of feedback several months back and had changes made based on that, so these changes will hopefully be fairly minimal.
changedRoadmap going forwardOnce both of those items are done, the game will be released as soon as possible. At this stage it's tentatively going to come out in July, but who knows? It could potentially be as early as June depending upon what the changes needed are.
The Many Deaths of Lily Kosen changes
changedDo I even need to put anything here? Look at that image. Look at how lovely it is. As of recently, I've gotten the remaining artwork for the game - some of which you can see on the store page and socials - and finished putting the entirety of the game's script into Ren'Py.
changedThere's only two things to go at this stage that are holding back from releasing, namely:
changedGetting feedback from beta testers - I'm certainly pleased with the game, but to be the best product it can be I'll need extra pairs of eyes
changedMaking rewrites and changes based on beta testers. With a bit of luck this won't be anything too large - the game already had one version go through a round of feedback several months back and had changes made based on that, so these changes will hopefully be fairly minimal.
changedOnce both of those items are done, the game will be released as soon as possible. At this stage it's tentatively going to come out in July, but who knows? It could potentially be as early as June depending upon what the changes needed are.
Roadmap going forward
Do I even need to put anything here? Look at that image. Look at how lovely it is. As of recently, I've gotten the remaining artwork for the game - some of which you can see on the store page and socials - and finished putting the entirety of the game's script into Ren'Py.
There's only two things to go at this stage that are holding back from releasing, namely:
Getting feedback from beta testers - I'm certainly pleased with the game, but to be the best product it can be I'll need extra pairs of eyes
Making rewrites and changes based on beta testers. With a bit of luck this won't be anything too large - the game already had one version go through a round of feedback several months back and had changes made based on that, so these changes will hopefully be fairly minimal.
Once both of those items are done, the game will be released as soon as possible. At this stage it's tentatively going to come out in July, but who knows? It could potentially be as early as June depending upon what the changes needed are.
I can't state how fulfilling and enjoyable it has been to have worked on this game for such a long time, and how exciting it is to be so close to the end. All of the feedback and support I've received throughout the process has been absolutely wonderful, so thank you so much for anything you've done - whether it's been commenting, sharing, or even just playing the demo. Keep an eye on things moving forwards and get ready for July!